Search found 4 matches

by Eben
Mon Sep 12, 2011 1:58 am
Forum: Published Macros
Topic: [EasyUO] Weapon Ability Rearmer 7.10
Replies: 43
Views: 37920

Re: Weapon Ability Rearm-er

I fixed some errors and added a check to see if you run out of mana. Currently when you run out of mana, it halts the script. I added a temporary fix, a sysmessage line that mimics a successful armor pierce to keep the script moving. This sysmessage can be changed to fit other ability messages. ;===...
by Eben
Mon Aug 08, 2011 10:44 pm
Forum: Polls
Topic: Champion spawn participation reinvented
Replies: 49
Views: 42929

Re: Champion spawn participation reinvented

Don't get me wrong, I'm not a big fan of Taming. When I first started here and did the newb MoA champ for the first time, I realized that I needed Taming to tank the champ. I'm not one to rely on others much at all. The first few times, I tried to rely on melee and I missed out on a PS. I'm thinking...
by Eben
Mon Aug 08, 2011 3:01 am
Forum: Polls
Topic: Champion spawn participation reinvented
Replies: 49
Views: 42929

Re: Champion spawn participation reinvented

IMO, limiting the amount of pets isn't a good idea. This pretty much reduces the viability of using nobles at a champ because you take away pack instincts, and the fact that they have lower str due to said pack instincts. It would be accomplishing the same thing if the champs HPs and AR scaled depen...
by Eben
Sun Aug 07, 2011 8:54 pm
Forum: Polls
Topic: Champion spawn participation reinvented
Replies: 49
Views: 42929

Re: Champion spawn participation reinvented

So whats the goal for changing the rules here, just trying to reduce the amount of powerscrolls dropped per day? IMO, voting system could either be taken out all together, or bumped to the last wave only. The champ should get more armor and hit points dependant on how many participants there are. Go...