RFE and source code

Name says it all
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pgi
Apprentice Scribe
Posts: 11
Joined: Sat Jul 28, 2012 6:16 am

RFE and source code

Post by pgi »

Would it be possible to:

1. reduce respawn rate of creatures (37 minutes - then i gave up - for a scorpion king to respawn looks a bit too much)
2. allow mark-recall in felucca (walking is so fun that there are actual scripts to take you in interesting places)
3. reduce the breeding timer and make all pets one slot
4. allow shrinking of bios - maybe just non-humans one, since they are just cool looking but not very useful anyway

Second question: is the source code of the scripts used by this shard published anywhere?
Dramoor
Legendary Scribe
Posts: 450
Joined: Wed Feb 23, 2011 7:37 pm

Re: RFE and source code

Post by Dramoor »

1. That is a special spawner, I think since its a higher gold ratio, the spawn right is ok.
2. There are champ spawns, peerless areas, umbris, Sgail areas in Felucca, Why there is no recalling.
3. If you reduced breeding timer, there would be 50,000 bred pets, and if all were 1 slot, other pets would become less valueable, and we would all have 10 white wyrms or something similar bred.
4. Bios do not shrink because they are very useful. If they were not useful, you wouldn't want to shrink them. They are good tanks for newbies, it is not hard to use a petsummoning ball when ur done, at an animal trainer and say "stable".

Most of colibris scripts are custom that he wrote. So I doubt they are released for someone else to pickup to try to run their own server of this magnitude.
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