Been thinking for a while now about the looting speed. It looks like looting is the slowest repetitive action on the server.
When you do some action, it has to be negotiated with the server and only executed after server confirms back to the client that the action was made.
Lifting and dropping are two different actions that perform really slow for people with 150-200 ping (Europeans generally have such ping to the server).
My question/idea is to work a bit on improving the speed of the looting process. Reason for this is that looting speed directly impacts the volume of gold/gems and materials you can collect from champ spawns or from farming in fel dungeons killing loads of monsters at a time.
I remember 1 month ago when the US server was down, the shard was moved to a server in Europe for a couple of days. I really relized how

What I want to suggest is to try to make it fair for high ping players by implementing the following auto looting scheme.
A new command, almost the same as [claim, but to also to include reagents and gems and basically everything you can put in keys.
and maybe another command [gather that does the same as claim + reagents + gems, but leaves the corpse on the ground for you to manually loot the rest of the stuff that was not gathered by the command such as weapons, Peerless keys etc...
Give me a thumb up if you feel this would be helpful!
Cheers!
Orionesss
P.S. Another fresh example was the Harrower event on Saturday. US players were like vacuum cleaners on the gold drops after Harry died. I was like retarded looter of 1 pile of gold per sec
