Page 2 of 2

Re: Spectre Dungeon Revamp Part 2

Posted: Fri Aug 11, 2017 11:56 pm
by +Requiem
If you find players leaving pets in rooms, send a help request. It will get taken care of. I added a town crier message about this as well.

Re: Spectre Dungeon Revamp Part 2

Posted: Sat Aug 12, 2017 1:21 am
by +Requiem
Update 8/12/2017

I will add this to the main post as well, but as of right now, the paragons *should* have a chance of dropping a paragon chest. This should help a bit with the "I spent 4 hours here and got nothing" issue.

Re: Spectre Dungeon Revamp Part 2

Posted: Sat Aug 12, 2017 7:40 pm
by Annachie
Went in the other day and had two different mini bosses spawn back to back, so had 2 shields and 2 hammers within about 5 minutes.


Not to fussed how the minor mobs spawn, but I would suggest that something be done to avoid back to back mini boss spawns.

Re: Spectre Dungeon Revamp Part 2

Posted: Fri Aug 18, 2017 8:43 am
by +Requiem
So, it looks like most people want it the way i originally designed it, and intended to change it.

I'd like to thank you for your input. I'll work on getting these changes in this week sometime probably.

Re: Spectre Dungeon Revamp Part 2

Posted: Mon Aug 21, 2017 11:14 am
by AcidBern
Just wondering if anyone else has had any problems with portals not working? Twice I have had the red portal not allow me in. It was corrected after entering another portal then going back. I also found myself stuck inside the blue portal. After about 3 minutes it eventually let me out no its own.

Re: Spectre Dungeon Revamp Part 2

Posted: Mon Aug 21, 2017 11:48 am
by ScarletArmstrong
Nope, not with me. The portals have been working fine.

Re: Spectre Dungeon Revamp Part 2

Posted: Mon Aug 21, 2017 2:02 pm
by UMBER
i thought it was my internet but i guess if other people are having issues then its not. i get stuck in all of them :P