respec your leveled weapon for five million tokens!
respec your leveled weapon for five million tokens!
topic says it all

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Re: respec your leveled weapon for five million tokens!
tokens are fun
for awhile...
but eventually, and every vet player her can attest to this
tokens eventually just become another currency for gold
at this rate you might as well just say players over 6 months old get more gold per kill instead of gold and tokens because they become nearly straight up worthless for all other reasons
this would provide a massive dump and provide a very very useful service that i am sure every single person who has ever leveled a weapon can agree upon
frankly, leveled weapons are the biggest investment of time and energy you can take on this shard, why CANT they be respeced?
for awhile...
but eventually, and every vet player her can attest to this
tokens eventually just become another currency for gold
at this rate you might as well just say players over 6 months old get more gold per kill instead of gold and tokens because they become nearly straight up worthless for all other reasons
this would provide a massive dump and provide a very very useful service that i am sure every single person who has ever leveled a weapon can agree upon
frankly, leveled weapons are the biggest investment of time and energy you can take on this shard, why CANT they be respeced?

NOBODY GETS OUT OF LIFE ALIVE, LIVE, LAUGH, LOVE, DO IT FOR TEH LULZ!
Re: respec your leveled weapon for five million tokens!
Would be nice. Let's say you have a lvl 100 bow, spent 1000+ EDs on it, later realize that you didn't need that one stat after all..
And 5 million tokens is quite a lot so it wouldn't be like "hmm, how should I respec it today.."
Plus it would increase token trading
And 5 million tokens is quite a lot so it wouldn't be like "hmm, how should I respec it today.."

Plus it would increase token trading

Failure is not an option, it's a standard.
Re: respec your leveled weapon for five million tokens!
Very good idea...lvling a wep is time consuming and if you make a mistake at least you can have an opportunity to fix it.
Re: respec your leveled weapon for five million tokens!
I actually thought of this a while back and I think there would be a coding issue involved. I never looked deep into weapon leveling code but when I did at first glance there is no way to determine the source of the property on a weapon. By that I mean did 58% come from the weapon when it dropped on Lady Mel and the other 2% came from points spent by the user. So if such a system was coded and added it would probably not work for any weapon existing today and only work for weapons beyond that point.
That being said, I do like the idea
That being said, I do like the idea

Re: respec your leveled weapon for five million tokens!
could just refund points for every stat on the item (so you could have say 1000 points to use once respeced, 505 base + 495 from leveling)
just saying.
just saying.
Taming Bod Thread: http://uoex.net/forum/viewtopic.php?f=8&t=2943
Fletching Bod Thread: http://uoex.net/forum/viewtopic.php?f=8&t=3271
Fletching Bod Thread: http://uoex.net/forum/viewtopic.php?f=8&t=3271
Re: respec your leveled weapon for five million tokens!
I like the idea very much and I havent even started leveling any weapons yet. Personally the idea Adrias has outlined above sounds the most promising. You could re-spec the weapon at anytime and get only the points back that you have leveled and no more. If chose a re-spec at level 90 instead of 100 for example you would get less points back, but still have the ability to reload them as you see fit.by Adrias on Wed Oct 13, 2010 1:03 pm
could just refund points for every stat on the item (so you could have say 1000 points to use once respeced, 505 base + 495 from leveling)
just saying.
I cant begin to imagine the work and coding this will take, sometimes the easiest idea becomes the hardest challenge. Architects vs Engineers so to speak. If it would be possible, it is a great idea for long term play and increased token worth.
Kudos
Obidiah Khan
*R* Regulators Guild Master
*R* Regulators Guild Master
Re: respec your leveled weapon for five million tokens!
the only problem with what I said though is you could 'game' it to some extent by adding points through spell channeling deeds and such. I doubt it would have a big impact, but it would also make a bigger gold sink
Would make weapons with undesirable properties such as hit dispel more valuable though

Would make weapons with undesirable properties such as hit dispel more valuable though
Taming Bod Thread: http://uoex.net/forum/viewtopic.php?f=8&t=2943
Fletching Bod Thread: http://uoex.net/forum/viewtopic.php?f=8&t=3271
Fletching Bod Thread: http://uoex.net/forum/viewtopic.php?f=8&t=3271
Re: respec your leveled weapon for five million tokens!
Well I think it would be pretty unanimous vote by players for having the ability to respec weapons for 5 million tokens (or pretty much any amount of tokens). If what Nel mentioned is true then I do not think it would be wise to be given a refund on all stats (especially for stats like durability or luck) since you can accumulate quite a number of sp points from the less useful base skills. An option to avoid the latter disadvantage is to be given the ability to only respec artifacts (any additional "stuff" like SC, +5 SR, luck from deeds are removed) since their base stats can be easily looked up / created.
Re: respec your leveled weapon for five million tokens!
With some coding, you probably could get a working comparison between a default artifact and the current leveled weapon. There could be a problem with any weapon that is renamed though unless an additional property is added establishing what the original weapon name was, I stated maybe because I am not sure if this exists or not currently. The next issue will be needing to know, recall and find out if SC, SR, Luck or things that can also be done with deed and points, so the new system would know how the weapon got that ability/property.Lust wrote:Well I think it would be pretty unanimous vote by players for having the ability to respec weapons for 5 million tokens (or pretty much any amount of tokens). If what Nel mentioned is true then I do not think it would be wise to be given a refund on all stats (especially for stats like durability or luck) since you can accumulate quite a number of sp points from the less useful base skills. An option to avoid the latter disadvantage is to be given the ability to only respec artifacts (any additional "stuff" like SC, +5 SR, luck from deeds are removed) since their base stats can be easily looked up / created.
This is just a lot of trouble and coding for such a select few usages or players taking advantage of it. Just a thought, I would probably recode weapon leveling resemble almost like custom houses, costing you tokens to create your weapon, have progressive point spending meaning the higher the property the more it costs. If you make sure the costs are balanced, the token system itself will maintain how fast weapons can increase in power. In some way, tokens will become for weapons what oints are for pets. I would of course have a max amount of tokens to be spent on a weapon to manage how powerful weapons can become, perhaps even make it random a bit to increase the value of some weapons. *laughs* keep in mind I just thought of this idea so who knows about some balance issues but do think it is interesting.
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Re: respec your leveled weapon for five million tokens!
Just a devils advocate post here 
You loot a weapon with 58% Hit dispel, 58% hit lower attack, 58% fire area damage, 115 luck.
You increase durability to 325 from enhancing with platinum.
Respec them all. Durability down to say 5.
320 points for the durability. 345 for the luck. 232 for the hit dispel. 174 for the hit lower attack. 232 for the hit fire area.
1303 points to start on a looted weapon which was rubbish to begin with.
Ok add 60% on all 3 life, mana and stamina leech. 720 points
8 Str, 8 Dex, 8 int... 96 points
8 hit point increase - 32 points
6 HP regen (12), 10 stamina regen (10), 8 Bonus stamina (24), 8 Bonus mana (24)
385 points left!
58% Damage increase - 232
Ok we are running out of points now so lets throw the last into Swing speed increase SSi 39%
Lets look at this Level 1! weapon which cost 5 mil tokens.
58% Damage Increase
39% Swing Speed Increase
58% Hit life leech
58% Hit mana leech
58% Hit stamina Leech
8 Str
8 Dex
8 Int
6 HP regen
10 Stamina regen
8 Bonus mana
8 Bonus Stamina
100 levels to go so another 500 points to spend.... A couple of powder of fort and we are good to go..
If we think being able to heal is over balancing what will this do?
My 2 c

You loot a weapon with 58% Hit dispel, 58% hit lower attack, 58% fire area damage, 115 luck.
You increase durability to 325 from enhancing with platinum.
Respec them all. Durability down to say 5.
320 points for the durability. 345 for the luck. 232 for the hit dispel. 174 for the hit lower attack. 232 for the hit fire area.
1303 points to start on a looted weapon which was rubbish to begin with.
Ok add 60% on all 3 life, mana and stamina leech. 720 points
8 Str, 8 Dex, 8 int... 96 points
8 hit point increase - 32 points
6 HP regen (12), 10 stamina regen (10), 8 Bonus stamina (24), 8 Bonus mana (24)
385 points left!
58% Damage increase - 232
Ok we are running out of points now so lets throw the last into Swing speed increase SSi 39%
Lets look at this Level 1! weapon which cost 5 mil tokens.
58% Damage Increase
39% Swing Speed Increase
58% Hit life leech
58% Hit mana leech
58% Hit stamina Leech
8 Str
8 Dex
8 Int
6 HP regen
10 Stamina regen
8 Bonus mana
8 Bonus Stamina
100 levels to go so another 500 points to spend.... A couple of powder of fort and we are good to go..
If we think being able to heal is over balancing what will this do?
My 2 c
Re: respec your leveled weapon for five million tokens!
Maybe I missed something from the OP but I think it was dealing with just points spent from leveling, not from the points the weapon had prior to levelingTheWatcher wrote:Just a devils advocate post here
Re: respec your leveled weapon for five million tokens!
thisNelapsi wrote:Maybe I missed something from the OP but I think it was dealing with just points spent from leveling, not from the points the weapon had prior to levelingTheWatcher wrote:Just a devils advocate post here

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Re: respec your leveled weapon for five million tokens!
awesome idea! but only weapons (exclude the re-layered).
one time i just wanted to drop the points on dex, and i paged a gm asking if i could just have the level dropped back to 1 remove all the points. the gm said he couldn't do it, but no biggy i just traded it away for another like item.
but if i used 200 eds to remove an artie tag for example...well that would have been sad.
one time i just wanted to drop the points on dex, and i paged a gm asking if i could just have the level dropped back to 1 remove all the points. the gm said he couldn't do it, but no biggy i just traded it away for another like item.
but if i used 200 eds to remove an artie tag for example...well that would have been sad.