Cyberpopes mining radar

Discussion about the technical aspects of scripting. Ask about all issues involving your freelance projects here.
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Deedra
Journeyman Scribe
Posts: 27
Joined: Fri Jul 13, 2012 12:00 am

Cyberpopes mining radar

Post by Deedra »

Does anyone know how to make this great script not check/try to add granite to the granite keys? I have no interest in mining granite and its slowing down the script.
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Ilsanor
Legendary Scribe
Posts: 407
Joined: Tue Jun 07, 2011 5:47 am

Re: Cyberpopes mining radar

Post by Ilsanor »

Nothing fancy, just commented out the lines with key search and key add for stone keys. Script is too long to add as /code, so I'm attaching a zip. I have not tested the changes as I'm on portal, elsewhere. If anything happens - yell! ;)
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CP's mining radar no stone.zip
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Deedra
Journeyman Scribe
Posts: 27
Joined: Fri Jul 13, 2012 12:00 am

Re: Cyberpopes mining radar

Post by Deedra »

Yeah I worked on it for a few hours and finally figured out the same thing. Thanks for the reply :)
bferal
Passer by
Posts: 4
Joined: Tue Jan 29, 2013 1:45 pm

Re: Cyberpopes mining radar

Post by bferal »

can someone tell me why it is not auto smelting plz?
KnitePrince1
Master Scribe
Posts: 62
Joined: Sun Mar 10, 2013 10:24 pm

Re: Cyberpopes mining radar

Post by KnitePrince1 »

your not close enough to a forge.. dont have the mobile forge/entered in type?.. or perhaps have the weight to smelt at set too high? I think the last post by Blaze had the forge entered, so if thats the script you have then one of the other problems is hindering you..
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JimTheDM
Elder Scribe
Posts: 175
Joined: Sat Oct 01, 2011 10:10 pm

mining radar not working

Post by JimTheDM »

Has anyone else that uses this script tried it recently? For me it no longer stops when the area is empty or smelt the ore and put it on the keys. Don't know if its related to the new patch or is it just my radar thats messed up. Any help is much appreciated.

Jamkul
Jamkul
Guild Master
Ghost Walkers Guild (GW)
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