My pet project
Posted: Fri Nov 14, 2014 7:54 am
As some of you may have heard from talking to me or random musings in the world chat
I have been working on a videogame for mobile platforms and desktop pc's. I wanted to challenge myself in a new way.
Its a completely solo project, I did all the artwork, animation, coding, and music myself and has been a real challenge.
Its finally at the point where I can show a few bits of it without being totally embarrassed so I thought I would share a couple of those bits with you.. the shard, my secondary sometimes disfunctional family.
This is the working title screen atm, I am probably going to do something a little more refined and sequenced.
This is a shot of the actual gameplay, its a physics driven platformer of sorts. kinda a weird mesh of super mario brothers and guitar hero.. yes I just uttered those in the same breath
This is a shot of my stress test level, I have since pushed the boundaries further than this test. What is happening is I am addressing 1483 individual animated sprites, each with its own physics logic, sound effect, and animation timing onscreen. Since this test I have boosted that number to 3567 at the full frame rate. Then I got bored of painting them.
Its been a fun experience.. lastly I can show you it in motion, but please bear in mind I was trying to both hold my phone and play the game and take the video, sorta a gaming selfie, since I wasn't about to go through the hassle of an inline capture.
https://www.youtube.com/watch?v=aeHlcZ9vFek
Thought Id share that with you all, so you can giggle at what silly antics your friend Yoda has been up to. its nearly done and I am looking forward to an extended period of uber uo gameplay, to clear my head.
well back to pretending to be an orchestra conductor and sequencing the orchestra score.
I have been working on a videogame for mobile platforms and desktop pc's. I wanted to challenge myself in a new way.
Its a completely solo project, I did all the artwork, animation, coding, and music myself and has been a real challenge.
Its finally at the point where I can show a few bits of it without being totally embarrassed so I thought I would share a couple of those bits with you.. the shard, my secondary sometimes disfunctional family.
This is the working title screen atm, I am probably going to do something a little more refined and sequenced.
This is a shot of the actual gameplay, its a physics driven platformer of sorts. kinda a weird mesh of super mario brothers and guitar hero.. yes I just uttered those in the same breath
This is a shot of my stress test level, I have since pushed the boundaries further than this test. What is happening is I am addressing 1483 individual animated sprites, each with its own physics logic, sound effect, and animation timing onscreen. Since this test I have boosted that number to 3567 at the full frame rate. Then I got bored of painting them.
Its been a fun experience.. lastly I can show you it in motion, but please bear in mind I was trying to both hold my phone and play the game and take the video, sorta a gaming selfie, since I wasn't about to go through the hassle of an inline capture.
https://www.youtube.com/watch?v=aeHlcZ9vFek
Thought Id share that with you all, so you can giggle at what silly antics your friend Yoda has been up to. its nearly done and I am looking forward to an extended period of uber uo gameplay, to clear my head.
well back to pretending to be an orchestra conductor and sequencing the orchestra score.