as the subject states i was wondering what determines the amount or the kind of armor that can be worn when stealthing?
is it a factor of the total weight? the material? and probably your skill level.
just curious if anyone knows
-Storm
what determines the armor that can be worn when stealthing?
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Re: what determines the armor that can be worn when stealthing?
Back on OSI's shards, it had to be non-metal (leather, studded); and the lighter, the more successful.
Peace,
Agh
Agh
Re: what determines the armor that can be worn when stealthing?
it is by armor type only
at 120 you can wear full studid leather + a plate gorget without the message appearing "you can not possibly hope to move quietly in such armor"
etc
actually, i don't think it even displays that message here, it probably just fails automatically.
can't remmeber
have worn nothing but leather for about 15 months now.
at 120 you can wear full studid leather + a plate gorget without the message appearing "you can not possibly hope to move quietly in such armor"
etc
actually, i don't think it even displays that message here, it probably just fails automatically.
can't remmeber
have worn nothing but leather for about 15 months now.

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Re: what determines the armor that can be worn when stealthing?
what gwen said; gear has an "armor penalty", which affects two things. 1. Meditation/mana regen 2. Stealth skill.
Studded, ringmail, bone armor, etc. will all contribute to the armor penalty. The only thing that is medable/stealthable is leather, or your birthday suit. Added Mage Armor apparently removes the armor penalty, but you may still have problems stealthing if youre below 100 and have, say, a Jackals Collar (with MA on it)
Studded, ringmail, bone armor, etc. will all contribute to the armor penalty. The only thing that is medable/stealthable is leather, or your birthday suit. Added Mage Armor apparently removes the armor penalty, but you may still have problems stealthing if youre below 100 and have, say, a Jackals Collar (with MA on it)
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