by KnitePrince on Tue Feb 09, 2010 12:32 pm
stand by for another novel... incoming!
A little bit of the custom availability will be affected by the availability of powerscrolls. As i understand it, you can only do one champ a day now, and you only get one powerscroll??? if that is indeed fact as I have heard, then there are going to be those who get frustrated trying to get those 120's for smithing and mining, either because of the limitation on champs, or because the prices for them are prohibitive. Not everyone is going to get frustrated with it and quit, but the harder something is the more people there will be that DO give up and walk away. people play for fun, not for frustration.
The changes to champs dont effect me personally since I don't do them, it does effect me in that i can't get PS's I want for my daughter, who will soon be playing. While i am available to assist her, she wont get too frustrated, but if I was just starting here, and knew no one, I would get frustrated... in fact even as things were I was pretty frustrated trying to start life as ONLY a miner. it wasnt an easy start. the only thing that really got me going was the organics in the noob dungeon. without those, i probably would not be here, so i am thankful for them.
the entire point, or reason Coli is looking at changes to the mining system, is the code/script or whatever it is that people now have available that can show a player exactly where every ore in the game is.
His concern is valid. However I think maybe over rated, since there are books available to players that already show them exactly where to go. those books have been available for quite some time. however,, that is no longer even a valid argument...
Making new things craftable. Spreading the different colors out, will make them needed, but it will not make much of an impact on prices, in over a year, i have seen prices fluctuate only slightly on all ingots from Dull to Plat.. the greatest fluctuation has been with Iron. I used to pay 8GP ea for Iron I bought, and I sold it at ten. Then came the point that people wouldnt even sell me their Iron at Ten ea.. NOW, I see iron selling everywhere for 15 ea. I no longer deal in Iron Ingots for this reason. Iron sells on the miners for 18 Gold, so people are probably paying the 15 ea price. If Coli dropped the price on his npc miners to 12, then Iron would again sell for 10 ea.
Supply and demand. The best way to really make anything valuable, is to make it harder to get. Thats a fact No one can dispute. What has to be decided, is if making all of the current players angry by changing the system is worth it for his shard.
We all know, that once it is changed, some ppl will quit, many will be frustrated and angry (including me) but those who join Excelsior after the fact won't know any different, and a new generation will come up through the ranks that accepts how it is, because its all they have known here. At that point, ores will be more valuable, more in demand, and thus, more people will be willing to get them.
I argued, that making them harder to get would put people off. there would be less miners. Thats how I felt. My in depth analysis showed me an entirely different scenario.. if there is money to be made, someone is going to jump on the bandwagon and make it happen. there will not be less miners. there may be less immediately after the change because were all ticked off.. but within a few weeks, prices are going to jump. and so will the newer Mining generation.
Despite how I personally feel about it... after researching it.. if it was MY shard, i would want very badly to change.
Making the useless ores needed in crafting will have a minor impact on their marketability, not much impact on their price.
making miners work to get their ores will change the dynamics of the market. Everything crafted with wood and metal will change. Platinum Plate armor will become the goal instead of the norm. Gold Runics, verite, Valorite, Blaze and Ice runics will become items with value again, because they will be cheaper. They will be something a new player can afford, as opposed to Plat runics that can only be had when someone discovers a plat location, AND is prepared to spring those elementals when they mine that spot.
Currently i make 10 - 20 pieces of chest, 10 - 20 legs, 10-20 sleeves... etc.. I sell a few of them. maybe 5 pieces of the 20. With the change, even the less than perfect pieces will sell. maybe not at the same price as those really good ones the runic hammer tosses out, but they WILL sell. NO, I do not want to lose my work, i don't want to have to work harder to find my ores...
BUT, you know what? the more I think about it, the deeper i look, the BETTER I think it would be in the long run if something like Coli is talking about was to happen. He isn't talking about a random change every day, he is only talking about a change once a location is Depleted. A spot with 500 ore in it you can return to and dig until it IS empty.
BOD's--
they just plain stink. people want 20 dull or 10 shadow to get powder of temperment. they want the Val and nearby bods to get the armor of crafting +3, they want the blaze and near bods to try to get the Armor of crafting +5, and they want Plat bods to try for a sharpening blade. Thats IT!!!! Some folks will work to get a colored forge or two. Some will try to get a smithers protector to lock down as a show piece.. once they have gotten the deco items and colored forges etc, they have no interest in doing those Bod's again...
To make the new system, or even the old system better. rewards should also be better. there are three columns of possible rewards. Most use only two of those. I would like to see those columns filled, even if the chance was only 10% with items like;
Armor of crafting +2. +4 in addition to the +1, +3, and +5.
How about a forge that gives a small bonus to the amount of ingots when you refine? there could even be two, or more of them. A small that gives you a 5% bonus. if you refine 1000 ingots it gives you 50 extra. A large that gives 10% bonus.. if you refine 1000 ingots it gives you 100 extra... with a system that changes ore locations, you would find miners hauling their load of valuable plat ore HOME so they could use their bonus forge to get those extra few ingots.. hehehe, yah, it would be a pain, but a worthwhile pain.
All are reasons to do those currently worthless bods. reasons to mine those no longer worthless ingots. People will want them again.
I may not like a change to the way mining currently works.. but, if some of these other things were added into the mix, then it would give me some incentive to keep on keeping on.