TheWatcher wrote:The problem with removing runics is the effect it will have on what I believe is an already thin runic armor market. From my experience it is already a hard slog finding a decent vendor with only a handful regularly stocking runic armour. The removal of easy to obtain hammers will drive prices up as evident in the recent powerscroll market.
I think an improvement in the bod rewards will make people take up mining again and also see an increase in value of lesser ores.
I think a simple solution for lack of miners is to completely remove npcs selling iron ingots. The way it stands there will always be a ceiling price as "npcs sell em for 15".
TheWatcher
Actually, I agree with all of you for the most part.
I love smithing, always have. I have played four shards my entire life. OSI for 5 years. Private shards since then. This is the only one I have played that had the Ethy/Runic Drop, it is also the ONLY one that i cant sell EVERY piece of Plat armor i could make.. just as fast as it rolls off the hammer. it is the only Shard i have played where people use no other type of metal for armor.
I fill a If I fill a vendor with Armor.. i sell a few pieces, the rest sits there for a week or two, i smelt it and make a bunch more, after a week or three I smelt it... etc etc.. It is so plentiful that people only buy the VERY BEST (in their opinion

). I do not claim that removing Runics will be the answer, i do not claim to like the idea, it was just that, and Idea...
The removal of easy to obtain hammers will drive prices up as evident in the recent powerscroll market.
Yup, that was generally the Idea... Prices of Plat armor should be up there around two or three mil for a set.. as opposed to me seeing misc leftover pieces on vendors for ten K.. With Prices on Plat Armor up where it belonged, the average joe couldn't afford it at first.. he/she would be using shadow, or bronze etc etc INSTEAD of wearing an all out Plat Plate set when they are 5 days old....
I think a simple solution for lack of miners is to completely remove npcs selling iron ingots. The way it stands there will always be a ceiling price as "npcs sell em for 15".
What is there? 2 of them? They make no difference on the price, I am already selling Iron at 20 ea and cant keep the vendor stocked for more than 6 hours. I've been paying the noob miners 18 Ea for their Iron and happy to do so helping them get on their feet. Removing them would be fine with me btw.. but i don't think they will matter.
While i have no interest in seeing runic hammers go away from the eleys.. I am just trying to think of things that would bring the useless ingots back into the limelight. I knew that last statement would spur interest

Now stop bashing on my head and think of something better than what I have mentioned.
