Modify the modified gold drop system, have it allocate checks to players, much easier than attempting to find which pile of gold is yours/avoids accidental stacking/losing gold. Either keep the 70-100k or so that a champ drops or change it that everyone gets a set amount of gold; can't say I'm going to bother finding/picking up my 9k when theres 8+ people there.
Modify the 8 candle rule; keep the bar at 8 candles, but add a timer of sorts, that gauges movement/casting. If a person is afk for long enough, they will need to be voted back in. Tired of watching people sit around and watch the druids do all the work. I understand, it can be hard to keep up/even do anything, but dont just sit next to my trees, or sit on the altar waiting for the champ to spawn. Go find a spot that a druid isn't hitting, or pick up a bow and shoot stuff.
Champ Spawns
Champ Spawns
Resident Wiki Editor/Village Idiot
EasyUO Scripts
ReArmer
ReArmer (Old Version)
ReReader
Separate Journal for Guild or Public Chat (Old)
---------------------------------------------
Combat Focus Guide (Godmode Formula)
EasyUO Scripts
ReArmer
ReArmer (Old Version)
ReReader
Separate Journal for Guild or Public Chat (Old)
---------------------------------------------
Combat Focus Guide (Godmode Formula)
-
- Grandmaster Scribe
- Posts: 72
- Joined: Mon Feb 28, 2011 4:33 am
Re: Champ Spawns
Ya rightDevlin wrote:Modify the modified gold drop system, have it allocate checks to players, much easier than attempting to find which pile of gold is yours/avoids accidental stacking/losing gold. Either keep the 70-100k or so that a champ drops or change it that everyone gets a set amount of gold; can't say I'm going to bother finding/picking up my 9k when theres 8+ people there.
Modify the 8 candle rule; keep the bar at 8 candles, but add a timer of sorts, that gauges movement/casting. If a person is afk for long enough, they will need to be voted back in. Tired of watching people sit around and watch the druids do all the work. I understand, it can be hard to keep up/even do anything, but dont just sit next to my trees, or sit on the altar waiting for the champ to spawn. Go find a spot that a druid isn't hitting, or pick up a bow and shoot stuff.

Re: Champ Spawns
druids don't do much damage to the champ. that's who you have to do damage to...to get ps maybe adjust gold drop accordingly too. ugh that would invite us pet tamers. erm... each pet does 1/5th points to champ while a person meleeing does 1 point. (points i mean as a tracker for how much gold is dropped, no damage points)
oh yeah erm.. 10 slotters their pets do 1/10th
oh yeah erm.. 10 slotters their pets do 1/10th
Re: Champ Spawns
Exactly my feelings. Druids as they are now ruin all fun on champs. I did few champs, but yesterday I visited one with many druids and it was bad. And then I even couldnt target champ because of maybe 50 pets and therefore no PS and I was really angry, but thats different story. But this wont change of course. I only hope there will still be other fun after initial training phase, or I will have to stop playing here too. But I hope not, because there is quite a lot of great and kind players on this server.Lietuvaitis wrote:
Ya rightbut how should i feel when at champ are 3-4 druids? :DDD i even don't have chance to do anything...
Re: Champ Spawns
i say get rid of champs. put the ps on roaming monsters. 115 and 120 on fel side monsters, which spawns every 2 hours but in random places. 105 and 110's should be on tram side every 2 hours but in random places. have like 10 of each so 20 random monsters who carry ps.
then get rid of the champs. also, 1-20 monsters has a chance to drop a skull random. 

