As many of you noticed, we modified the Ilshenar map as part of this patch. The actual Ilshenar will not have actually changed (it just appeared to have changed while +C was fixing the statics - and if you aren't patched correctly it will look wrong), but Elysium sure did. Basically, any map that is a copy of another map (Elysium is a copy of Ilshenar. Magda is a copy of Malas, etc) shares all the exact same map characteristics. Anything frozen to the map shows up on the main map as well as all copies of it. I wanted Elysium to have a bit more individuality than this would allow, so +C agreed to let me modify the map and then we'd put back anything I removed as non-frozen items. This means that while the basic map is still the same in both maps - the deco, buildings, dungeons and foliage will be noticeably different.
It also meant I got to build several completely unique structures. Here's a preview of those:
Now I get to start decorating these
Booster Patch Map Additions Preview
Re: Booster Patch Map Additions Preview
Wow!! Looks Great! Can't wait for the new facets!!