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Beehive changes

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Re: Beehive changes

Postby +Colibri on Wed Jun 14, 2017 6:59 am

Those are actually 2 clusters, you have to click the center of each. Though, even clicking the middle of both should actually count as if you clicked the edge of one or the other, so this seems to still be an issue with the edge. Thanks for the screenshots.
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Re: Beehive changes

Postby Fiacha on Thu Jun 15, 2017 1:21 am

Miranda Ventrata wrote:Gotta find a large cluster of grey, and click a grey dot that isn't near any yellow.


see this makes sense I didn't understand that before thank you
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Re: Beehive changes

Postby Miranda Ventrata on Thu Jun 15, 2017 2:09 pm

In all the bugged pics you provided, it is next to a yellow, cant click next to a yellow.
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Re: Beehive changes

Postby +Colibri on Thu Jun 15, 2017 6:37 pm

With today's restart, we changed the way grey spots appear - they can no longer appear close together in a way that would form a single big spot.
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Re: Beehive changes

Postby fixxer1963 on Thu Jun 15, 2017 10:09 pm

Gaara wrote:
Miranda Ventrata wrote:However perhaps have a feature that turns off the beehive animation

You can do this with easyuo btw :P


I would love to have the script to turn off animation. Not permanently. But I have a Steam script to open beehives, and it would be easier to set up first time if I could turn off the animation.
Do you have a link to that script?
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Re: Beehive changes

Postby Wil on Fri Jun 16, 2017 8:52 pm

+Colibri wrote:With today's restart, we changed the way grey spots appear - they can no longer appear close together in a way that would form a single big spot.



ImageImage
Image

The algorithm is building a larger radius of gray than you think it is.
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Re: Beehive changes

Postby Wil on Wed Jun 21, 2017 8:11 pm

FYI, I continue to get merged dark spots at a rate of 7%-10%.
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