Possibility to switch off Night Sight on items
Possibility to switch off Night Sight on items
One of the things i love are the light sources in UO, nothing is more cosy and pretty then the towns at night with their torch lights and candles and lanterns and and..
But the jewelry ruins that, i often earlier tried to get therefore jewelry without night sight what made people love, because in dungeons it can be a lifesafer, but then you still have the good old spell. Btw, having a timer on the spell to see how long it lasts could be an idea also, like timers on all other buffs. I think there are not all buffs shown on [buffs yet.
Would it be possible to implement the option to switch off the night-sight-attribute on jewelry ?
Would really be cool.
But the jewelry ruins that, i often earlier tried to get therefore jewelry without night sight what made people love, because in dungeons it can be a lifesafer, but then you still have the good old spell. Btw, having a timer on the spell to see how long it lasts could be an idea also, like timers on all other buffs. I think there are not all buffs shown on [buffs yet.
Would it be possible to implement the option to switch off the night-sight-attribute on jewelry ?
Would really be cool.
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Re: Possibility to switch off Night Sight on items
I was thinking recently that a relatively simple* (*I say "simple" but I have no idea how easy it would be to code) way to increase the difficulty of a dungeon, or event/quest etc, would be to have it so Night Sight doesn't work in that area, so it's harder to avoid the critters.
I also agree with the OP that being able to turn off night sight from time to time would be nice for seeing how the towns and player-houses are "supposed" to look.
I also agree with the OP that being able to turn off night sight from time to time would be nice for seeing how the towns and player-houses are "supposed" to look.
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- Wil
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Re: Possibility to switch off Night Sight on items
One of the basic features in Razor is the ability to block the packets which change the lighting the client experiences. Even if you disabled Night Sight in an area, folks running around with lighting disabled would still experience it fully lit.mattwaldram wrote:I was thinking recently that a relatively simple* (*I say "simple" but I have no idea how easy it would be to code) way to increase the difficulty of a dungeon, or event/quest etc, would be to have it so Night Sight doesn't work in that area, so it's harder to avoid the critters.
Regards,
Wil
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Re: Possibility to switch off Night Sight on items
Then I cheerfully retract my suggestion.
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- Sorceress Adel
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Re: Possibility to switch off Night Sight on items
UOS

This results in night sight not working on you what so ever presenting you with dark nights and colored lighting if applicable
(Server is down right now or i'd show clip of effect working)

This results in night sight not working on you what so ever presenting you with dark nights and colored lighting if applicable

(Server is down right now or i'd show clip of effect working)
Sorceress Adel Archmage of the Void
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Re: Possibility to switch off Night Sight on items
It would be nice if night sight either failed to work period, or had a very limited range.
I agree the lighting in the game makes night time in towns quite nice looking and add more realism and danger to the game.
I agree the lighting in the game makes night time in towns quite nice looking and add more realism and danger to the game.
Re: Possibility to switch off Night Sight on items
This but also it would be nice if it were harder to get, the lighting in this game is phenomenal but I don't think anyone pays attention to it that much. I recommend everyone try playing with the lighting down (if you use UOSteam)Charon wrote:It would be nice if night sight either failed to work period, or had a very limited range.
I agree the lighting in the game makes night time in towns quite nice looking and add more realism and danger to the game.

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- Johnny Warren
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Re: Possibility to switch off Night Sight on items
Wow, tried, awesome. Will always be using reduced lighting, adds a completely new feel to the game. Had no idea you could set the light intensity yourself (despite seeing that slider in UOS a million times lol). Thanks Erth.Erth wrote:I recommend everyone try playing with the lighting down (if you use UOSteam)
- fixxer1963
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Re: Possibility to switch off Night Sight on items
This way of playing is much more interesting. I love how we can make it darker... without making it pitch dark.
All these pools of light are awesome.
On a sorta side issue... I have a "North Star" that does not shine. Is that supposed to be that way? Now I wonder if there are other items that would add to the looks of the game if they actually provided light.
All these pools of light are awesome.
On a sorta side issue... I have a "North Star" that does not shine. Is that supposed to be that way? Now I wonder if there are other items that would add to the looks of the game if they actually provided light.
Hawke Armstrong/FiXXer
Re: Possibility to switch off Night Sight on items
Forgot how awesome to stay in the dark and now I just own a creepy bar in the forest.
