• The new design of the house placement menu, with the results shown on the ground: • Improvements in placement rules: most of the validation code is rewritten. Basic rules remain (the ground must be level, nothing can point out from the foundation, adjacent tiles must be able to walk on, etc...). Certain common rocks are now ignored, and small patches of dirt are no longer considered to be roads and also ignored.
• Moving house fee remains similar: 10k for every tile that's moved, up to 200k tokens. So moving to a distant location remains 200k tokens. They also remember previous locations of the last 24 hours, so if you change your mind and move the house to where it was, it will be free, or as many tokens as it's away from a previous location.
• House slot deeds increase from 400ED to 500ED, after the update for a while they will be available for 375ED, or 3-pack for 1000ED (for about a month after this goes live, probably until the end of August).
• Resizing fee will be 10k tokens for every tile of difference in size, either in width or depth of the house.
• Mergers remain 50ED, and if you unmerge a house the merger will be credited to your account so you can use it on some house later.
• House storage can be increased with Bonus storage deeds (100ED for 500 items).
• Castle slot requirement: although we are getting a new housing land, we want to take measures against it becoming just a lot of investments into land. Since castles are 31x31 tiles (961 tiles), which roughly equals three 18x18s (324 tiles), or almost four 18x18s joined, castles will take 2 house slots. All existing castles placed until this system goes into effect will be grandfathered for the current owner, and in case of a transfer to a different owner, the seller will need 2 available slots.
• Houses will display their decay status, so that you know where to look at the IDOC event.
• (still in the works, can't promise if it will go in: friends and co-owners ability to secure or release items, up to their level).
Also an idea for some other time, for the next upgrade: Buying or renting land that's just for housing, either as rectangular areas in green acres or parts of Malas (there are already two housing instances that were sold at grand auctions). When this goes in, housing in regular public land will be limited to 10 houses per player.
If all goes well, this should go live on Wednesday. The first IDOC event will probably be on August 3rd.
Update July 24th - The house positioning system is now Active!
The coding gods are on our side, there were no complications that would delay this too much and so the new house system is now fully operational. To place a new house just doubleclick a house placement tool, or if you want to move or resize your existing house, doubleclick the sign and click on the "Ownership" tab.
A fresh new facet for testing has also just opened up. To enter this facet, go through the Violet gate at the Town Center (next to the entrance to the auciton hall). Read the book carefully - this facet is just temporary and intended for testing house placement. If you place a house there and actually move in, it will be deleted and you will lost the items in the house, long with the value of the house.
A few things that are yet to be added:
• Bonus storage deeds
• A help section on the new placement interface
Here's a few things that would be nice to improve, but I can't say how many of them i'll be able to finish. There's other projects around the corner...
• Co-owners & friends ability to secure or release items in the house, up to their level.
• If an impassable item is next to the foundation, it can be ignored if it's a stand-alone thing that can easily be walked around
• Right now, while in this positioning mode, the houses are hidden from view but you still bump into them, so it would be nice if it were possible to run through your houses as if they aren't there (handy for when you have more than 2 houses in a cluster)
• When you close the interface, so that it bumps you up to the base floor in the house, and not leave you stuck inside the floor.
Also, suggestions are welcome

Update August 20th - Out of beta!
We've ironed out a lot of various glitches, and although there's still a few minor issues that need to be fixed, it's safe to say that this feature of the shard has now reached maturity - and is out of beta. Therefor the legacy house placement menu is no longer available.