Might be relevant, I remember making changes to a cyberpop's UOEX LJ macro ages ago when it stopped working for me...
was caused by seemingly 2 levels of types each with a different type. It might be related to inside cave or outside cave.
thus in a 9x9 square, you get 9x9(type1) and 9x9(type2).
I ...
Search found 69 matches
- Sun May 08, 2016 7:38 pm
- Forum: Coding talk
- Topic: UOSteam Target Tile issue
- Replies: 3
- Views: 4658
- Fri Dec 04, 2015 5:32 pm
- Forum: Feature Requests
- Topic: GoC collector pouch timer
- Replies: 3
- Views: 8041
GoC collector pouch timer
For your consideration:
Would it be possible when you try to put a thingy into a GoC pouch, rather than it saying:
"You cannot fill a collection pouch so soon after completing another"
change to:
"You cannot fill a collection pouch so soon after completing another. You cannot fill another for <time ...
Would it be possible when you try to put a thingy into a GoC pouch, rather than it saying:
"You cannot fill a collection pouch so soon after completing another"
change to:
"You cannot fill a collection pouch so soon after completing another. You cannot fill another for <time ...
- Wed Nov 25, 2015 6:12 pm
- Forum: Help & Player Guides
- Topic: Need some strategy guidance
- Replies: 15
- Views: 9750
Re: Need some strategy guidance
Yoda pretty much nailed it on the head.
You can do most things in the game with pets - although they are cumbersome at times and the game is more enjoyable if you can manage without them.
There are times when you will still use pets even when you can insta-heal with 220 dex. It is certainly not one ...
You can do most things in the game with pets - although they are cumbersome at times and the game is more enjoyable if you can manage without them.
There are times when you will still use pets even when you can insta-heal with 220 dex. It is certainly not one ...
- Mon Nov 02, 2015 8:00 pm
- Forum: Help & Player Guides
- Topic: Problem Character and Quests
- Replies: 4
- Views: 1844
Re: Problem Character and Quests
It's not all bad.
You have a whole bunch of Vet rewards and much closer to riding Vet ethreal mounts so you don't need to 200ED anyone can use one.
You have a whole bunch of Vet rewards and much closer to riding Vet ethreal mounts so you don't need to 200ED anyone can use one.
- Wed Oct 28, 2015 6:25 pm
- Forum: General discussion
- Topic: Hi, new player here
- Replies: 4
- Views: 2610
Re: Hi, new player here
Get yourself a really cheap 100% Lower Reagent Cost suit.
One so bad that it isn't suitable for leaving town in. Should be dirt cheap.
Or maybe you can find pieces in the new player donation chests.
That'll save you a bunch of cash when training..
One so bad that it isn't suitable for leaving town in. Should be dirt cheap.
Or maybe you can find pieces in the new player donation chests.
That'll save you a bunch of cash when training..
- Mon Oct 26, 2015 8:00 pm
- Forum: Help & Player Guides
- Topic: When I cast any Chivalry Spell it disarms me
- Replies: 3
- Views: 1816
Re: When I cast any Chivalry Spell it disarms me
Probably an option in Razor to disarm before casing spells.
Nunja
Nunja
- Mon Oct 26, 2015 7:00 pm
- Forum: Coding talk
- Topic: Opening health bars
- Replies: 1
- Views: 2140
Opening health bars
I am trying to write a script that reopens pet health bars when they are killed.
Does anyone have any scripts that successfully open health bars of enemies, allies, pets, etc?
OpenEUO has a function UO.StatBar() which does exactly what I want (apparently), however that doesn't appear to work on ...
Does anyone have any scripts that successfully open health bars of enemies, allies, pets, etc?
OpenEUO has a function UO.StatBar() which does exactly what I want (apparently), however that doesn't appear to work on ...
- Fri Oct 23, 2015 7:38 am
- Forum: Coding talk
- Topic: mining script help
- Replies: 9
- Views: 6012
Re: mining script help
Righto I had a look...
The script I had to edit was Penny's craftaid.
Have you tried that one?
The script I had to edit was Penny's craftaid.
Have you tried that one?
- Thu Oct 22, 2015 9:39 pm
- Forum: Coding talk
- Topic: mining script help
- Replies: 9
- Views: 6012
Re: mining script help
I had a go at editing cyberpope's a while ago when I had the same error...
thinking back...
the problem came down to it scanning the area and incorrectly determining whether you were underground or not. There was a tile type or something that isn't saved which it uses when targeting the mine spot ...
thinking back...
the problem came down to it scanning the area and incorrectly determining whether you were underground or not. There was a tile type or something that isn't saved which it uses when targeting the mine spot ...
- Mon Nov 03, 2014 9:34 pm
- Forum: Coding talk
- Topic: UO Language and Platform
- Replies: 2
- Views: 1733
Re: UO Language and Platform
Also RunUO code is public so you can check it out ...
https://code.google.com/p/runuo/source/browse/
However Excelsior has several changes and additions to the runUO code...
From memory some of the additions are 3rd party published ... pretty sure if you go to the runUO forum and look around you ...
https://code.google.com/p/runuo/source/browse/
However Excelsior has several changes and additions to the runUO code...
From memory some of the additions are 3rd party published ... pretty sure if you go to the runUO forum and look around you ...
- Mon Oct 27, 2014 7:45 pm
- Forum: General discussion
- Topic: New but not that new player
- Replies: 4
- Views: 1681
Re: New but not that new player
But the good news is you can prance around on your vet reward mounts looking like a hero.
- Mon Oct 27, 2014 5:16 am
- Forum: Off topic
- Topic: Do you even Old School Bro?
- Replies: 9
- Views: 5571
Re: Do you even Old School Bro?
Played Ultima 7 but never completed it. I think I killed an important NPC... he probably had some cool glowing armor...
Tried to finish it again recently but failed...
(check out "Exult" if you want to give it a try)
Tried to finish it again recently but failed...
(check out "Exult" if you want to give it a try)
- Tue Oct 21, 2014 5:19 am
- Forum: Development
- Topic: Oints change?
- Replies: 34
- Views: 15176
Re: Oints change?
I wonder which is the more interesting experiment:
Changing oint drop rates in Tera Keep...
or
Saying you changed the oint drop rate and watching what happens...
I feel a little like a lab rat... but off to tera keep I go!!!
Changing oint drop rates in Tera Keep...
or
Saying you changed the oint drop rate and watching what happens...
I feel a little like a lab rat... but off to tera keep I go!!!
- Sun Oct 19, 2014 2:26 am
- Forum: Help & Player Guides
- Topic: UOS problem
- Replies: 6
- Views: 2136
Re: UOS problem
That looks to me a lot like the DPI settings is different to the default (as a programmer this gives me endless pain as things like that happen.)
To change it go to Display Settings in control panel (or right click desktop-> personalise)
I have windows 7 and they call it "change the size of all ...
To change it go to Display Settings in control panel (or right click desktop-> personalise)
I have windows 7 and they call it "change the size of all ...
- Tue Oct 14, 2014 6:48 pm
- Forum: Market
- Topic: Imp dog value?
- Replies: 1
- Views: 1034
Re: Imp dog value?
dogs are fairly rare and more expensive than others...
str is quite high so that will shoot up the price
I'd pay 2m for that unointed....
wouldn't be surprised if someone would pay more (up to 5m?)
then add price of ~1000 oints for hp and dex (stamina?)
(don't know current oint price but @ 5000g ...
str is quite high so that will shoot up the price
I'd pay 2m for that unointed....
wouldn't be surprised if someone would pay more (up to 5m?)
then add price of ~1000 oints for hp and dex (stamina?)
(don't know current oint price but @ 5000g ...