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Search found 3 matches
- Thu Jul 03, 2014 4:35 pm
- Forum: Announcements
- Topic: Summer Deco Contest
- Replies: 26
- Views: 10781
- Wed Jul 02, 2014 6:06 pm
- Forum: Feature Requests
- Topic: music selector
- Replies: 3
- Views: 1585
music selector
I'm not sure if coding issues would negate this idea but:
Have an item based on the motion-sensing statues' coding that can be placed in a home/custom area to play a user-defined song from the uo music list.
If possible: incorporate a loop/no loop single track/cycle/random function
To maintain ...
Have an item based on the motion-sensing statues' coding that can be placed in a home/custom area to play a user-defined song from the uo music list.
If possible: incorporate a loop/no loop single track/cycle/random function
To maintain ...
- Thu Jun 19, 2014 9:18 pm
- Forum: Feature Requests
- Topic: Magery Taming tag team.
- Replies: 0
- Views: 884
Magery Taming tag team.
Something to keep hardcore mages interested in taming:
-convert all magery summons into a menu based format (like polymorph)
-add most common tamables in game based on level of taming
example: low mage/taming- summon a rat or weak dog.
gm tame/mage: summon mules or a dragon.
120 tame/mage: an ...
-convert all magery summons into a menu based format (like polymorph)
-add most common tamables in game based on level of taming
example: low mage/taming- summon a rat or weak dog.
gm tame/mage: summon mules or a dragon.
120 tame/mage: an ...