Search found 3508 matches
- Mon Apr 24, 2006 7:11 am
- Forum: Development
- Topic: Doom stealables, chop down, bod rewards
- Replies: 5
- Views: 2662
SERVER RESTARTED 24. 4. 2006, 14:15 local time. featuring: 1. better death announce - without the BLAA :p lol 2. chopping down looted staffs should now work. 3. FISHING MADE 0-120 skill, before it was 0-100 and you couldnt gain past 100. 4. players will now loose young status when they hit 1500 tota...
- Mon Apr 24, 2006 6:01 am
- Forum: Finished
- Topic: (RESOLVED) 25 second ressurect immunity
- Replies: 6
- Views: 4009
- Mon Apr 24, 2006 1:38 am
- Forum: General discussion
- Topic: IQ Test for a little bit of brain exercise
- Replies: 15
- Views: 5816
i think a 5 year old would get IQ of 80, unless if he was really some super genius (0.0001% of the population) and get 110 for example. Othervise, i think you get the smartest around 20-25, thats when you get the full potential. Those are all visual mathematics questions - so it addresses just that ...
- Mon Apr 24, 2006 1:30 am
- Forum: Fixed
- Topic: FIXED: Fishing
- Replies: 1
- Views: 1033
- Fri Apr 21, 2006 3:10 am
- Forum: Finished
- Topic: (RESOLVED) more gold sinks
- Replies: 24
- Views: 13021
well i'm not sure of it right now, there's bless deeds and +100 luck, name rename deed for 10$ donation, that well could be sold for alot of gold as well. There is no gold/tokens available with donations, to promote gold flows - a player donates 20$, gets 200 ED and sells them for gold, or other nic...
- Thu Apr 20, 2006 12:27 pm
- Forum: Finished
- Topic: (RESOLVED) more gold sinks
- Replies: 24
- Views: 13021
i wouldnt force the gold-token rate... it would need constant supervision. plus i think it's better for the people to trade between themselves, that way they alone control the price not that they can get a better rate at a vending stone. Do you think it would promote economy? our economy is still a ...
- Thu Apr 20, 2006 6:39 am
- Forum: General discussion
- Topic: IQ Test for a little bit of brain exercise
- Replies: 15
- Views: 5816
- Thu Apr 20, 2006 1:46 am
- Forum: Finished
- Topic: (RESOLVED) Gathering lines for death announce
- Replies: 3
- Views: 3010
(RESOLVED) Gathering lines for death announce
well, i'll just paste the code, so you see what we got right now. case 1: publicmsg = "We mourn the passing of "+this.Name+", may justice find their killer, "+killer.Name;break; case 2: publicmsg = this.Name+" was sent to the regions beyond the grave by "+killer.Name;br...
- Wed Apr 19, 2006 12:11 pm
- Forum: Development
- Topic: Doom stealables, chop down, bod rewards
- Replies: 5
- Views: 2662
Doom stealables, chop down, bod rewards
1. Doom stealables implemented. They require GM stealing skill, and a lot of patience to actually find them - they spawn very rarely. Not spawned yet, just the system implemented. 2. Chop down It is now possible to chop down certain items, made with carpentry or fletching. Items for example: - All r...
- Wed Apr 19, 2006 11:48 am
- Forum: Finished
- Topic: (RESOLVED) doom stealables
- Replies: 1
- Views: 2585
- Wed Apr 19, 2006 4:14 am
- Forum: Finished
- Topic: (RESOLVED) more gold sinks
- Replies: 24
- Views: 13021
i had this in mind since we started, because kind of come from a shard where everything was sooooo expensive. basically i'm trying to keep gold-fountains down, like, or champs drop less gold, we had a hiryu-fandancer gold explosion, therefor there's a bit less fandancers for now, until this blows ov...
- Wed Apr 19, 2006 4:07 am
- Forum: General discussion
- Topic: Bag of Sending
- Replies: 6
- Views: 2353
- Tue Apr 18, 2006 3:47 pm
- Forum: General discussion
- Topic: Bag of Sending
- Replies: 6
- Views: 2353
- Mon Apr 17, 2006 5:36 am
- Forum: Discarded
- Topic: (negative) Pet movement speed
- Replies: 4
- Views: 3080
the thing with pet's speed is, that it's calculated on the bases of currentHits/TotalHits - so once your pet has only 1 hit point left, it's about 1/2 or 1/3 as fast as when at full health - when it's dead it's about like this as well. Would be nice to have pets run faster, but the problem with live...
- Sun Apr 16, 2006 8:26 am
- Forum: Fixed
- Topic: FIXED: Bulk Order Book
- Replies: 1
- Views: 852