Imprisoned pet

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ardic35
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Imprisoned pet

Post by ardic35 »

just got one of those chuck norris, king fu kicking, shoalin ferrets, but don't know much about them. these came around in a period where it hard for me to get online. so i got some question is someone wouldn't mind being helpful, and yes i looked at wiki and all over the forum as well searched but after an hour.

1. is there a post or guide on Wiki and miss it?
if not then
2. I see stats can be raised by ointment easy enough, but put it on a personal trainer but didn't see any gain. does fighting help it gain in stats and skill.

3. what are the max on stats, mine has 288 on strength currently but i have seen higher. tried use strength ointment but said it couldn't go higher.

these are just a few, i would appreciate any help thx
Kato
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Re: Imprisoned pet

Post by Kato »

1. Not sure what kind of guide you are looking for
2. Albino Pets (those that used to be imprisoned) can not raise stats by fighting
3. Max Strength on an Albino pet I believe is 370. There is no direct confirmation of this number, I do not believe, but I have been collecting and selling them for quite awhile now and talked to ALOT of people about them and the highest anyone I have talked to has ever seen is 370.

Also note that the Strength of an Albino can never be raised in any manner that I know of because technically speaking the Albino is already at a higher strength than it is supposed to be. I have heard some say that if you get one that is super super low strength that you can raise it via ointments to its original max but I am not sure what that number is and to be honest I dont think it would be worth it as it would be easier to just obtain another albino.


Hope this helps.
If it did not answer all your questions or somehow confused you even more, send a [pm to Kato in-game and I will help the best I can.

Kato
TheWatcher
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Re: Imprisoned pet

Post by TheWatcher »

There is no wiki mention of them that i know about.

Ill give you my limited experience with them.

The str they get when they are found in the str they will have. I belive they run from 260odd to 370 max str. As they are pack instinct the max stats for them are 250 hence the oint not working.

I believe they will gain dex on a trainer but i think it is capped on the training room trainers at 75, not sure on a personal trainer might be 125? ( havent got on yet :P)

Main things to consider. The have no stat loss upon death which is what make them so desirable. The also do double damage. 100% physical and 100% (poison, fire, energy depending on the pet). With the pack intinct bonus for having 5 of them they are pretty potent.

Hope this helps!
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ardic35
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Re: Imprisoned pet

Post by ardic35 »

Yes, yes thanks much that is what i was wanting to know. :dance as for the albino i have seen them but as for under the breed i have it says just imprisoned. dies the albino come later or is that a whole seperate beast of burden.
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Melkor
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Re: Imprisoned pet

Post by Melkor »

It's Albino Squirrel and Imprisoned Ferret, pretty much the same thing, both have same pack instinct.

Check the wiki here for maxes.

http://www.uoex.net/wiki/Ointments
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Hanarg
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Re: Imprisoned pet

Post by Hanarg »

All three of the imprisioned pets (Albino Squirrels, Imprisioned Ferrest and I forget what they call the dogs) will gain dex and intel up to 125 on a personal trainer or 75 in the public training room.

They will not gain Str Hps Stamin Mana. These have to be ointed up.
krumhur
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Re: Imprisoned pet

Post by krumhur »

i trained my albino squirrels up to 125 int/dex (str was higher already ofc) just in the training room (have no access to a pers. trainer), so i guess thats the cap dex/int you can get from fighting only: anything higher is reached with a mix of lvling or ointing (in the case of imp. pets just ointing).

Hope that helps :)
TheWatcher wrote: Main things to consider. The have no stat loss upon death which is what make them so desirable. The also do double damage. 100% physical and 100% (poison, fire, energy depending on the pet). With the pack intinct bonus for having 5 of them they are pretty potent.
to my knowledge both ferrets & squirrels have 100% phys. + 100% pois. dmg, while dogs have 100% fire in place of pois. dmg. my best bet is that you confused imp pets dmg with that of your nobles :P
TheWatcher
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Re: Imprisoned pet

Post by TheWatcher »

yep yep....

Correct you are my friend. Poison and fire damage....

I must have been taking my crazy pills... Or maybe my worked 28 hours this weekend pills...

No matter :)
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