Summer Giveaway for New Players!!!

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louis077
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Summer Giveaway for New Players!!!

Post by louis077 »

Cassie wrote:There will be a big Summer Prize Giveaway at Brit Bank on Saturday 5/31/14 at 19 pm shard time, 12 noon PST US. It's designed for younger players, so I hope to see all you Newer players there on Saturday! There will be 7 top prizes. Thank you to Rae'Zon for an incredible contribution of a Gem Of Completion & Lestat A Zero for donating four three Leveling weapons (2- 3x46 & 1- 3x 38 & 1- 3x14 resist) worth millions, an runic tools & Aster for donation of a Crimson Cincture & Drakis for Ravnos' Shield! Locke donated a 120 Magery Powerscroll! Please thank them when you see them. There are so many wonderful people on this shard. There is a 3 x12 weapon for relaying (you'll need one of these later on), 2 Tool Houses, 2 Runic Tool Houses, lots of paragon & peerless drop items, as well as some stone table sets. I will have close to 70 items, so be sure to come! Even I won't be able to see what is in the bags, so no special requests please. If your unhappy in anyway, do not blame the shard or it's staff, the fault will be mine. While your there, take the time to get to know the players around you. Hopefully it will be a great way to make new friends. In the meantime, safe travels my friends!
Cassie is having a Prize Giveaway event tomorrow! I wanted to move this over from the "Market" sub section since it wasn't getting much attention. Enjoy! :D
- Captain Spanky
Cassie
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Re: Summer Giveaway for New Players!!!

Post by Cassie »

Thanks Captain Spanky for doing this! Also Special thanks to Mouse who is new here & made a wonder full rune book & a book of great ideas for new players. He is a great addition to our shard!
Birko
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Re: Summer Giveaway for New Players!!!

Post by Birko »

This is wrong.
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Fiernocht
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Re: Summer Giveaway for New Players!!!

Post by Fiernocht »

whats wrong about it? I see no problems with it at all.
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Gaara
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Re: Summer Giveaway for New Players!!!

Post by Gaara »

Fiernocht wrote:whats wrong about it? I see no problems with it at all.
handing out stuff worth millions is not that good for the economy
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Fiernocht
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Re: Summer Giveaway for New Players!!!

Post by Fiernocht »

actually it can be a boost to the economy, consider it like a redistribution of wealth, something capitalists fear but socialists and communists strive for. it only takes wealth out of rich peoples hands and drives up spending on other fronts. In the end it balances out nicely for all parties involved
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Melkor
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Re: Summer Giveaway for New Players!!!

Post by Melkor »

Player run events are encouraged. It's when guilds give to much to their new members on the regular that hurts the economy.
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louis077
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Re: Summer Giveaway for New Players!!!

Post by louis077 »

Melkor wrote:Player run events are encouraged. It's when guilds give to much to their new members on the regular that hurts the economy.
Lol I was thinking the exact same thing. Free Jackals collars just for signing up?? We had a new recruit that got a free one just for "thinking" about joining a particular guild. Needles to say he still choose ours without any bribes ;)

Considering the amount of new players that you "welcome" for joining everyday its staggering the amount that actually stay. Without these new players staying you would have no one to sell your items to thus hurting the economy even more. That's one reason why voting is so important.
- Captain Spanky
aaron
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Re: Summer Giveaway for New Players!!!

Post by aaron »

As stated by Nyx previously, and the general consensus about freebies to new players. Everything already comes so easy in comparison to OSI servers (skill gains, gold etc) yet new players still have a sense of entitlement.

http://uoex.net/forum/viewtopic.php?f=1&t=7957
+Nyx wrote: - Freebies. Again, from the staff's see-all-viewpoint, it is clear that the constant giving of freebies to new players is having a negative effect on the economy. "+Nyx, you crazy chick, how can that possibly affect the economy" you say? Let me explain. Giving a new player a maxed mule or 5, some nice LRC gear, and a decent weapon may seem like a super nice thing to do; and it is nice. But it also essentially teaches that newbie that on UO, one doesn't really need to work very hard for the things they need in order to progress through the game. 3 years ago, new players were greeted by a staffer and given some goodies that worked for a set period of time to help them get started. Sometimes a vet would help them out with a single item, but it wasn't the common practice for a new player to be essentially showered with things it would otherwise take them a few weeks to earn. And 3 years ago, the economy was (for the most part) in a better place, new player retention was higher, overall game satisfaction was higher. In the last year or so, older players have begun showering newbies with items until the things they are given by the staff are useless to them. As a result, there has been a drastic change in the attitude of new players. This is largely because they are taught to expect things to be given to them, or to be easy. Ultima Online isn't a graphics-heavy MMO full of leveling and raiding like the Big Boys of Gaming, but it is in many ways a very challenging and complex game that requires commitment and work. Everyone on UOEX has the option to buy the ED for their gear via donating, but you'd be surprised how few people do that in a big way. A handful will donate for a relayer or two, but most don't. The attitude problem is coming from too much being given too soon by fellow players, as well as the general 'why work for it' mentality being bred via chats. There are other factors that go into newbie retention, of course, and those are being worked on (a more friendly and sensical new player starting area, more quests for the low and mid-range players, etc), but largely the older players are sort of shooting themselves in the foot by coddling the new players too much.
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