Beehive animation
- fixxer1963
- Legendary Scribe
- Posts: 271
- Joined: Tue Apr 01, 2014 5:43 pm
Beehive animation
Does anybody have a way to toggle beehive animation? It would be awesome not to have to click a dozen times to open the hives.
Hawke Armstrong/FiXXer
Re: Beehive animation
Nope, there's currently no way to toggle. But message received 

+Colibri, Administrator of UO Excelsior Shard
Don't know what the purpose of your life is? Well then make something up!
(Old Colibrian proverb)
Don't know what the purpose of your life is? Well then make something up!

(Old Colibrian proverb)
Re: Beehive animation
Code: Select all
function scan(tbl)
local item = {}
for i=0, UO.ScanItems(true)-1,1 do
local nid,typ,kind,contid,xu,yu,zu,stck = UO.GetItem(i)
if typ==2331 then UO.HideItem(nid) end
end
end
scan(2331)

- fixxer1963
- Legendary Scribe
- Posts: 271
- Joined: Tue Apr 01, 2014 5:43 pm
Re: Beehive animation
AWESOME!!
Thanks Gaara
Thanks for replying +C
Thanks Gaara
Thanks for replying +C
-
- Legendary Scribe
- Posts: 345
- Joined: Wed Apr 16, 2014 3:39 pm
- Location: North Carolina
Re: Beehive animation
love this lil trick to turn off beehive animation... any way to make it permanent? or at least toggle on and off?
I keep a gun because I'm too young to die and too old to take an ass whoopin! just cause you aint paranoid doesnt mean they aint after you