[Newb] Master of Arts

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Nalo
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[Newb] Master of Arts

Post by Nalo »

I suggest that the hit points of the newb area Master of Arts champ be reduced by 10-15%.

Overall, this champ for new players is fairly balanced - especially the monster waves. They are difficult enough that they are tough on newer players, but are doable with 4-5 people with a few pets.

The boss, however, I think is not balanced properly for the new player instance. The attack damage and general difficulty is appropriate, but the health pool is very high for new players. My main argument for lowering the hit points is this: a massive health pool does not make the boss more difficult, it simply makes it more time-consuming. This creates the illusion of difficulty. Anyone can solo the boss with one or two mules, but because the hit points are so large, it takes a very long time. I do not think this is fun for most players - it becomes annoying.

As far as the other 3 Master of Arts spawns - I think they are just fine, because it is typically more than just new players fighting.
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Wil
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Re: [Newb] Master of Arts

Post by Wil »

His overall HP is not what takes so long. You'll hit him until his chestplate armor breaks. Then his HP drops pretty quick.
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Nalo
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Re: [Newb] Master of Arts

Post by Nalo »

Either way, the point still stands that it takes a ridiculous amount of time. It's not hard, it's tedious.
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Wil
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Re: [Newb] Master of Arts

Post by Wil »

Then do other things and buy your power scrolls from other players. To each his own, right? That's the beauty of UO.
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