I am 100% behind adding these QoL items to a stone, don't get my bickering over price confuse the issue.
I don't like the idea of items that affect gameplay being vet rewards. The cosmetics are fine, but I wouldn't add these as vet rewards.
As to the pricing, yeah, I can see arguments for them to be lower making sense. It really isn't an insane amount of tokens/gold, just so you know. You buy tokens on [exex pretty cheap (although that would likely change if they were made useful, which would be nice), so converting gold into 50m tokens wouldn't take you too long if you forcefully saved for it.
The problem, as you found, is this:
arandros wrote: ↑Wed Nov 06, 2024 9:52 pm
But seemingly the community ideas and needs are not really heard. Not for hues, not for anything else. Priority is something else obviously.
Search the forums for "Roadmap" and you will find +C's priority list. They are now pretty old and the community is starting to get pretty desperate for part 2 of the roadmap.
arandros wrote: ↑Wed Nov 06, 2024 9:52 pm
It is a unfreindly environment for newer players anyways as alot of stuff is designed to favour long time vets.
We have a pretty decent community, used to be significantly less toxic than it is now, who will always help new players get started. Mistvale quests were implemented to help new players get some good gear to start. I've never even seen mistvale, I hear it was a good place to level weps too. I think if new players can access relayer quality gear in the first few weeks, they have nothing to complain about. UO is a slow game, you can't clock it in a week.
Anyways, good luck, but I feel this thread will end up where all the other "suggestion" threads do.