Asmodean wrote:To Ayik: Did you miss part of +Nyx's post that you quoted? Or did you just stop reading after the first part? I'll quote it here for you
You're only seeing half a dozen players recall farming nowadays, because the other 1 dozen who usually do it have since made rails scripts for the fel dungeons. They'd just start using those in the tram dungeons as well, and nothing would have changed at all except a huge step backward for the shard, massive outcry and drama from the players and so on.
I suspect you mean a massive outcry from a certain type of players, but not all.
I read it. But its the same stuff just repeating over and over on these forums, so i simply repeated to preserve a trend.
Its what i said before, the shard is very lenient and almost promoting automatic gameplay. As in approving all sorts of macro programs, offering bags of holding , bags of sending , resource bags , almost infinite charges on tools etc wich aid in long extended times grinding, with little to no downtime. And aid less use in casual gameplay, cause you would be taking breaks.
The problems too why we are having this discussing again lays way deeper then one might think. And too solve it, there would prolly be a huge overhaul of several things needed. But as long as you only come up with temporarily solutions and not make any drastic changes, these sort of threads will keep repeating itself.
You could sit here writing and writing.. pondering about what the most intelligent choice is.. measuring prides and ego's, but in the end none will be the wiser. That stone on the path wont dissapear by just repeatedly staring and overthinking at it. Damned if you do damned if you dont, you already know your going too lose.. so why not give the stone a nudge and see where it leads you, and go from there.
People will be people, and be most likely pissed off regardless of a change that might work out in the long run.
Qoute - Two legs good four legs bllleeeetter.
Asmodean wrote:
You want to hold 500 items on another shard? $50, $100, whatever their pricing scheme is IF THEY EVEN OFFER IT! There is no other way to get that particular perk, other than donating, which obviously works for them. Here, you can save up 1.25 mil gold, and buy 25 ED with it, and increase your item limit in your backpack by 25 at a time. How awesome is that? Not $0.01 out of your own pocket.
Maybe its this expensive too get more items in your backpack, because they know how game changing/breaking it is, and want too keep it very very exclusive.. i dunno. Have you ever asked them the reasons behind it?
I mean on this shard they promote voting for the server, by giving the exact reward most are after, and in this case can be translated into $ bills. Number 1 spot guaranteed, wich means people will most likely visit that server. And then we go on the forums talking how the economy is changing and how much maintenance and demands are being added by the ever so growing population. No system on how to run a shard is perfect, its whatever works for the owners.
Ofcourse UOex also recieves selfless voters too aid the shard. But how many roughly?
+Colibri wrote:About voting in January: I would like to thank the 27 players that continued to vote even though the reward stone was removed.
27 players, out of how many usual voters?
Asmodean wrote:
I'm sure +Nyx has an even greater perspective as staff.
Very true, but do you think a staff member would also go thru all the routines a player would go thru daily? I know +R has been a player once, but im not sure if he actually still plays the shard without god powers. I think adding the player perspective combined with a staff perspective makes a much more clear picture. So whats the harm in sharing mine.