
Since when have we been able to create multiple guilds on one account?+Colibri wrote:The main factor for this is because it's currently possible to own exclusive rights to multiple hues, by having a guild on each of your characters. This has been a gray area, but we haven't prohibited it.
Makes me wonder, if this was an issue why not go back to having 1 guild per account or one option that comes into my mind is allowing only one hue to be registered, BUT of course there's a lot of stuff going on behind the curtains and i'm just speaking from a player's perspective.

To me, these changes seem to favor the rich folk.

And what about people who have registered a hue before these changes (costing somewhere between 4-18 million gp depending on how many tubs they've unlocked). If they can't afford to pay the fee (250k-2 million gp per month), the gp invested just goes down the drain?
What if one wishes to keep the hue but cannot afford to pay the fee for all the 8 tubs (if obtained) but could pay the fee of 1 or 2 tubs? And what happens if the guild stone doesn't have enough gp to cover all the tubs, but can cover the fee of 2 tubs, for example.
I like the menu upgrades, nice to be able to register a hue without staff's help, and it's a cool to be able to allow non-guilded-players to wear the hue.+Colibri wrote:- Guild menu now has a "remove guild hue" option, which allows you to restore the item's hue. It will make it what it actually was before (for example, if it was a platinum armor, or dyed with a universal dyetub. it won't just become plan colored).
- It's possible to add non-guilded-players to a the list of allowed tub users, if you have any friends you'd like to allow to wear the hue as well.
Also, was nice to see 4 staff members online last night
