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Hit points on Imprisoned Pets?

Posted: Sat Mar 24, 2018 2:57 pm
by Wil
Hi folks,

What's the strategy for hit points on imprisoned pets? Push them up to 1100 like normal pets? Leave them low for less vulnerability to area hit drain since they won't lose stats on death?

Thanks,
Wil

Re: Hit points on Imprisoned Pets?

Posted: Sat Mar 24, 2018 4:05 pm
by Glooping
Personally I max out everything execpt int and Mana since they don't use it. Most "maxxed imps" I've seen just max out hp,Dex,armor rating and leave sta where it is. I find a higher sta makes them hit faster, just like having a higher sta yourself does. With monsters that need imps to tank a lower hp means you need to Rez them more and a higher possibility that you will be left without an imp on the boss.. either way. If they get hit with an area life drain less hp will kill them and you are left tanking and imps to rez.