Some questions/suggestions
Posted: Wed May 02, 2018 8:48 am
Hello all, after some time living in a hut Im back with the yearly newbie's suggestions diggest! Let me first say that I loved that we have to eat now, and even get some buffs from it. I hope that soon the need for a balanced diet will be implemented on the shard - nah, just kidding (but we could have some more buffs, like eating sushi giving a bit mana regen
).
Its really nice cooking to become something more than just decoration, and while on that Id like to suggest a couple of things:
Can you make eggbombs so that other players can see the smoke effect?
Can you make tribal ink work? It doesnt protect against Coon or Trav's polymorphing. Also, it just make me look like a vampire, it would be much prettier if it were to some other color like red - maybe we could have dyeable tribal ink and wear it like makeup...
Alas! what to do with the Mistvale armor, now that Im too big to fit in it? Maybe there could be a npc thatd trade it for a trophy, or a decoration armor stand. It didnt have to be just for Mistvale, but maybe give deco rewards for othe arties too - a way to burn all those tok and ilshenar artifacts that have close to no use, specially tokuno dyes!! It could have some points system, maybe based on the artifacts rarity, or just trade 10 ilshenar arties for a "Paragon Hunter" trophy or something like that. This way people could turn in their BCs, SoTs and THs for something nicer than thousands of EDs!!
And i didnt have to be just deco, Id love it to be keys to special areas with tough mobs, more treasure and maybe a big boss fight?
We could also have a hunting quest npc, that would give something like a hunt BoD: hunt X rare mobs, or a specific paragon mob, or a mob that would spawn and keep running and trying to get away, like a criminal bonty hunt, a BoD for abominations or the Ooga Booga. Something to make the players roam and explore everywhere - like I love to do.
Also I read somewhere about immortal players not having a challenge. so we could also have a disease event (or system
) Players would get sick and some medicine have to be procured. The disease would have adverse effects on stats and abilities, and the players would have to go questing on such deplorable state. A joint effort would be called upon, to purge the land; and it would be contagious, making afking on TC much more dangerous... and if you had 600hp at the time of contagion, the sickness would be much stronger than if you'd only have 200hp.
Well, those are the ideas I had latelly. Thank you all, GMs and players for making this such a amazing shard!
PS: I liked the Bannon invasion event, but it was a bit confusing with that huge amount of mobs. What if it were bigger and stronger mobs, in less quantity and area attacks? Again asking for a joint effort from the players to avert the invasion...

Its really nice cooking to become something more than just decoration, and while on that Id like to suggest a couple of things:
Can you make eggbombs so that other players can see the smoke effect?
Can you make tribal ink work? It doesnt protect against Coon or Trav's polymorphing. Also, it just make me look like a vampire, it would be much prettier if it were to some other color like red - maybe we could have dyeable tribal ink and wear it like makeup...
Alas! what to do with the Mistvale armor, now that Im too big to fit in it? Maybe there could be a npc thatd trade it for a trophy, or a decoration armor stand. It didnt have to be just for Mistvale, but maybe give deco rewards for othe arties too - a way to burn all those tok and ilshenar artifacts that have close to no use, specially tokuno dyes!! It could have some points system, maybe based on the artifacts rarity, or just trade 10 ilshenar arties for a "Paragon Hunter" trophy or something like that. This way people could turn in their BCs, SoTs and THs for something nicer than thousands of EDs!!
And i didnt have to be just deco, Id love it to be keys to special areas with tough mobs, more treasure and maybe a big boss fight?
We could also have a hunting quest npc, that would give something like a hunt BoD: hunt X rare mobs, or a specific paragon mob, or a mob that would spawn and keep running and trying to get away, like a criminal bonty hunt, a BoD for abominations or the Ooga Booga. Something to make the players roam and explore everywhere - like I love to do.
Also I read somewhere about immortal players not having a challenge. so we could also have a disease event (or system

Well, those are the ideas I had latelly. Thank you all, GMs and players for making this such a amazing shard!
PS: I liked the Bannon invasion event, but it was a bit confusing with that huge amount of mobs. What if it were bigger and stronger mobs, in less quantity and area attacks? Again asking for a joint effort from the players to avert the invasion...