exex

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anarchy
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exex

Post by anarchy »

ok the exex is extremely good idea. first off if you move all your items from your vendor to the exex people can search and buy no matter where you are. plus, no renting fee for the exex. there is commision, but it also keeps down the item count; lessing the lag. so both parties are happy.

problem:
no instructions on how to use it in game.

arrows off stone.
you took away the ceiling price of arrows, which may increase the price of arrows, and most people will buy all the arrows on exex, which forces others to use the npc 20 arrows. restock timer is 15 mins which means it'll take you to 1 hour 45 mins for the vendor to sell you 999 of that one item. don't know about you but i go through thoughsands.

besides this is it an awesome idea, once you get around in it it's pretty simple.
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+Colibri
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Re: exex

Post by +Colibri »

I'm glad that you like it, and i'm guessing others do too.

Have you tried clicking the little question marks? There are a total 4 of them (at the moment) and they explain a bit how it works. There's no step-by-step tutorial though.

About the arrows and bolts, well it might just open a market for arrow gathering and reselling. I will be putting them up, but the idea is that players sell to the players. Psst, i heard those guys at master of the arts champ drop arrows in pretty cool stacks. Claim some of those and you're probably restocked for a week.
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anarchy
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Re: exex

Post by anarchy »

yeah i already know from trial and error. :P it's really not that hard, but would be cool if it showed how many people are selling of let's say arrows.

:)
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+Colibri
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Re: exex

Post by +Colibri »

I plan to make it so that the amount that's put up (either for sale or for buy) at the current price is displayed.
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Layfon Alseif
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Re: exex

Post by Layfon Alseif »

I agree the system is a very nice idea and should help with a lot of things. But... it reminds me of Vista when it was first released. An OS forced on every non Mac computer currently being sold full of glitches and bugs of all kinds finally "fixed" by almost the time of the new OS release.

Some of the benefits I see it helping with is a less cluttered house, vendor and bank box. Also making it easier to find things that are rarely sold such as rare gems. It also helps with massive storage of resources and currencies.

However it was also created to help with spam as well, but players still continue to trade spam just now instead it reads "check out the such and such I just posted on [exex!." :worried:

My only true problem with the [exex system is like Anarchy mentioned the arrows... I loved buying arrows off of the bulk stone in Trinsic as did many other players who now are forced to buy them from [exex. Whether cheaper or not it is more of a hassle then it was before. I wish it went back to the way it was. The sheer convenience of having a set price on trivial things such as arrows was great and in fact why not add bottles to that stone as well and save everyone a little grief.

Most of the players on the shard work hard in real life to relax in the game and have fun. Time involving tasks such as arrow, bottle and regent farming when you only have 3 hours to play a day before your next work day makes it less motivating to play. Luckily the regents are still on the stone or riots may begin. lol

What would you say to a petition +Colibri to having arrows returned to the stone? :? If we can get 50% of the players to agree would that be enough?
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+Colibri
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Re: exex

Post by +Colibri »

Maybe supplying arrows will be a potential new opportunity for the newbies?
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Layfon Alseif
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Re: exex

Post by Layfon Alseif »

Maybe, but I think that it would be worst of all for them having limited funds and being charged double the amount a vendor sells them for simply because other players are taking advantage of the new system in a profiteering way. :shock:

I take that as a no to the petition suggested? :(
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Calan Caitin
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Re: exex

Post by Calan Caitin »

The Exex system is neat, but I don't like having it forced on me for buying normal things like arrows. Why take them off the stone? All this is going to do is drive the price of arrows up as people will buy them from npcs and then turn around and charge double. Isn't 100k per ED sorry enough for the economy? Now you want to do the same thing to arrows? As for funding the noobs, I think I do a pretty decent job of that buying organics from them as it is.
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+Colibri
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Re: exex

Post by +Colibri »

Well if arrows can be bought from bowyers at 3gp each, bolts at 6gp each. The fletcher automatons drop neat stacks, and there are quite a lot of them at the champ spawn, so I wouldn't say they're hard to get by. If the demand is far greater than supply, then they might go back to the stone.

Keep in mind I'm currently stocking them, and will be doing that for some time, in hopes that it catches on.

As for Ed being at 100k, well any ED i put up on exex at around 65k goes in an instant, but the ones at 68-69 seems not to move. Just because someone is selling them at 100k, doesn't mean they sell any.
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Calan Caitin
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Re: exex

Post by Calan Caitin »

With that reasoning in mind, might as well take the reagent stone out all together. Most spell casting monsters drop regs and you can also buy them from npc alchemist. I used to buy about 20k arrows at a time when I bought them. Guess I will just hunt arrows elsewhere or quit using the bow I have spent so much on. Just another change that doesn't make sense and isn't good for anything but the ones that want to take the time to buy arrows up and then set their own prices. At least when they were on the stone, the gold used to buy them was removed from an already flailing economy. Now, little more than half the gold will be removed. As for the ED for 65k per, when all anyone can find for sale is for 100k, then the 65k each ones seem cheap in comparison. One would think you would be searching for a way to try to balance things out. Not promote further inflation.


*edit* Have you not noticed what happened to the power scroll prices after the champ spawn changes?
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+Colibri
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Re: exex

Post by +Colibri »

The arrow thing is something to sleep on. Then again, i've so many issues on my mind, i'll put them back on the stone, and then if there's any cheaper sellers over exex, that's welcome too.

The powerscroll drop changes BTW were a result to the powerscroll bag making the 120's too easy to get. Although I see lately they could be increased a tad.
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Layfon Alseif
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Re: exex

Post by Layfon Alseif »

I like that idea of selling drop or farmed arrows for cheaper then the stone. Giving us the choice to farm and sell for extra gold or over pay on the stone. :o

As for the power scroll issue, the only problem with champ spawns I see is the lack of hp the bosses have in comparison to the damage and sheer number of pets that can be used on it with multiple players. Why not allow any player who is present for the last white candle to receive a power scroll, even if they do no damage to the boss. Or possibly give the boss more hp to allow for all players to get a chance to hit the boss before it dies or even nerf imprisoned pet damage on champ bosses, much like what has been done in the Umbris Camp. :lol:
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Calan Caitin
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Re: exex

Post by Calan Caitin »

Not gonna win any points with this post from a lot of people, but personally, I think the imp pets are in need of nerfing. Bios aren't allowed to be shrunk to avoid having a "pocket tank", but in comparison, bios don't output near the damage as the rodents do. Guess you could consider them "pocket howitzers".
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+Colibri
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Re: exex

Post by +Colibri »

imprisoned pets can't be traded on exex so that last reply is really offtopic :)
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Calan Caitin
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Re: exex

Post by Calan Caitin »

+Colibri wrote:imprisoned pets can't be traded on exex so that last reply is really offtopic :)
Power scrolls can't be sold on exex either, but we are still talking about them. My original comment about them was merely in reference to the price increase which is what we would have seen with the arrows.

Don't get me wrong. I actually like the exex system. It is a handy way to purchase some things and I really like not having to load the web page to check it. It is way more streamlined now compared to what it was before.

If your plan was to help the new players make gold from selling arrows, then remove the purchasing of them from npcs as well and make it so you get them only from loot or crafting. Otherwise you are only allowing players the opportunity to abuse the system to make money and mess up the economy further.
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