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Yoshi broken

Posted: Fri Oct 22, 2010 7:05 am
by Ceara
Well I guess a newbie tried to fight Yoshi from the gravedigger quest and couldn't handle him and so made him chase for a long distance, because he's not at the spawn spot. This has happened before and had to be manually reset.

Is there any way to change his spawner to reset automatically if he runs away?

Re: Yoshi broken

Posted: Fri Oct 22, 2010 1:15 pm
by Penny
I'm pretty sure a staffer can respawn him, just need to page :)

Re: Yoshi broken

Posted: Sun Oct 24, 2010 8:44 am
by anarchy
maybe they could set it's distance from the spawn gem to like 5 tiles. would stop any of that from happening again. :)

Re: Yoshi broken

Posted: Sun Oct 24, 2010 11:10 am
by Ceara
From the time I noticed it broken, to the time it was fixed was 3 hours. I initially put in a request but once I saw no one was on to take the request I removed it and then posted on here later. Shortly after posting here it was fixed.

Re: Yoshi broken

Posted: Tue Oct 26, 2010 3:44 pm
by Devlin
Could implement a similar system to the bosses in Umbris/the Elites as well. They'll respawn at their old location after a few hours to prevent people kiting them away forever (cough, i never did that to elites, cough)