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An Open question/discussion on luck

Posted: Mon Mar 25, 2013 12:51 pm
by Yoda
Ok so often debated as to its effectiveness..

we know luck is important to bio making..

but Id like to get a general consensus from the shard as a whole as to how it impacts your drops, gauntlets etc.. doesn't matter how much luck you have post your experiences even if you went from 0-429 luck and it did _________ just curious as to the perception and expeirences of my fellow shardies on the subject of luck..

its one of the biggest grey areas in the whole shard, and Id like to see what I can find out from this post

Yoda

Re: An Open question/discussion on luck

Posted: Mon Mar 25, 2013 12:58 pm
by Alex
I think this is an interesting topic and widely debated given that is unclear as you state. I think it is of particular importance since it costs 100ED (5 million) for each 100 luck added. I have sunk over 3000ED into luck and wonder if it really makes sense to splash out all the ED. I currently have 3200 luck but haven't kept track of drops related to luck. I heard somewhere around 2400 is the sweet spot. Curious to see what people have to say.

Re: An Open question/discussion on luck

Posted: Mon Mar 25, 2013 1:04 pm
by Dramoor
i like this post


Also from what I have seen, using luck values from 0 - 7600 luck here are the things i have noticed.

Weapon drops: 0-7600 luck has never changed my chances on drops

Paragon chests: 2000 luck yields more chests than 7600 luck.

Paragon Artifacts: 7600 luck brings a good amount of artifacts in spurts. (sometimes an hr with nothing, sometimes an hr with nothing but)

Tokuno Artifacts: 7600 luck makes me stay away from tokuno all together. No value to anything really from the artifacts. But basically get every single kill almost an artifact.

Doom Gauntlet: 0-7600 luck......Coli and the staff insist luck works here...I find that i got more artifacts going in with 0 luck than I have with 7600 luck. And again artifacts come in spurts.

So really overall, the only thing I ever see luck gaining, and i have done TONS of testing on luck, is paragon artifacts, and tokuno artifacts....And of course DNA Sampling. Otherwise i find it a waste of either using swords of prosperity for your re-layer, or just spending 7600 eds (In donating terms that is about 900 USD)...Unless you want to make worthless bios.

Pretty big waste of 900 dollars if you believe the hype of luck having a great effect on the things u actually want luck for.


Edit: updated USD pricing for donation conversion to get 7600 ed with bonus etc.

Re: An Open question/discussion on luck

Posted: Mon Mar 25, 2013 1:14 pm
by debeza
All of the following is based on my hours and experiences with 0 luck -- around 200 luck -- and around 2k luck

Peerless weapon drop -- have only received 4X58's or 4X14's with 200ish luck (luck did not help)

Peerless imp drop -- hours of peerless slaying yielded same number of imp drops with all aforementioned luck ratings. (luck did not help)

Doom arty drops -- 0 luck, 200ish luck, and 2kish luck all yielded roughly same results, however my best prizes (SOTs, JCs, and BCs) were mainly with 200ish luck. (luck did not help -- actually SEEMED to hurt a little).

I never kept records with Treasure chests, paragon arties, or Tokuno arties.

Re: An Open question/discussion on luck

Posted: Mon Mar 25, 2013 1:24 pm
by Yoda
seems strange that with the cost of the luck deeds and stuff that they don't do more than make bios, I mean they raffle luck on occasion and such.. maybe the way it works needs to be revisited at some point. at this point I am not convinced to shell out for luck on my gear, and am likely going to stop with what I get off 4 swords of prosperity relayers, that I did mainly for 4 fc without wasting 10 levels of points for each +1

Re: An Open question/discussion on luck

Posted: Mon Mar 25, 2013 2:49 pm
by KnitePrince1
Dramoor wrote:i like this post


Also from what I have seen, using luck values from 0 - 7600 luck here are the things i have noticed.

Weapon drops: 0-7600 luck has never changed my chances on drops

Paragon chests: 2000 luck yields more chests than 7600 luck.

Paragon Artifacts: 7600 luck brings a good amount of artifacts in spurts. (sometimes an hr with nothing, sometimes an hr with nothing but)

Tokuno Artifacts: 7600 luck makes me stay away from tokuno all together. No value to anything really from the artifacts. But basically get every single kill almost an artifact.

Doom Gauntlet: 0-7600 luck......Coli and the staff insist luck works here...I find that i got more artifacts going in with 0 luck than I have with 7600 luck. And again artifacts come in spurts.

So really overall, the only thing I ever see luck gaining, and i have done TONS of testing on luck, is paragon artifacts, and tokuno artifacts....And of course DNA Sampling. Otherwise i find it a waste of either using swords of prosperity for your re-layer, or just spending 7600 eds (In donating terms that is about 900 USD)...Unless you want to make worthless bios.

Pretty big waste of 900 dollars if you believe the hype of luck having a great effect on the things u actually want luck for.


Edit: updated USD pricing for donation conversion to get 7600 ed with bonus etc.
At one point early on, I had over 3800 luck, and more or less experienced exactly what Dramoor posted here.. After about three months I began selling everything luck related.. before anyone else figured out what he has posted and the luck deeded items I had became worthless...

Re: An Open question/discussion on luck

Posted: Mon Mar 25, 2013 2:57 pm
by Cornbread
Dramoor is 100% correct.

Re: An Open question/discussion on luck

Posted: Mon Mar 25, 2013 3:05 pm
by Yoda
so not to repeat myself doesn't it seem a tad bit of a waste to have it function that way?

Re: An Open question/discussion on luck

Posted: Mon Mar 25, 2013 5:09 pm
by fingers
A few years ago, highest intensity weapons (hit +58 Xn), armor (+10 mana, 4 mr, 18 reflect) and jewels (+10 stats, +18 resists) were fairly common (mix of 2 or 3 of them on one peerless). At that time, I had very little luck on my suit (>200).

Now, I don't have much more luck (but at least twice as much as "in the old days"). Nevertheless, it now seems that +58 weapons or +10 stats jewels are just not possible for me to get. I might be wrong, but the last few hundreds of high end mobs that I killed makes me think think that the effect that luck has on the intensity of the loot is linear; i.e.: 500 luck= 30 Xn for average high end weapon intensity; 5000+ luck= 58 Xn average.

Obviously, UO's rng makes it very possible that my deduction is incorrect and I sure hope it is (one of my favorite thing to do in UO is to check the content of the corps that I loot; I feel lilke a kid opening a surprise bag)...

My wish is that luck works a little bit like it does on prodo shards, where 10 luck gives a 3.594% chance of a bump; while 2000 luck gives a 68.219% chance ( http://www.uoguide.com/Luck ). Yet, the bump is the same in both cases (+1 bump for both; as opposed to +1 bump for the player with 10 luck, and, let's say +3 bump for the player with 2000).

Because of the fact that some invest so much (either efforts/gold or donation/$$) to have high luck, I think it would be cool for them to have some kind of official info concerning how luck works on UOEX (perhaps in the wiki).

Have a good day!

Polar Bear

Re: An Open question/discussion on luck

Posted: Tue Mar 26, 2013 4:58 am
by Nightstarwolf
I remind a bit from past, how luck once worked.
Cant say, if its build in here same way or similar.
It should just bring up a point to discuss.

On the old game, a specific amount of luck refers to 100%
(For example 200 Luck = 100%)
Evry point over this, made the counter reset and start again.
(For example 220 Luck = 20%)

Lost of ppl wondered, why even with very high luck, neighter drops nor other things went better. So a GM stated this explanation once in old days.
(He sadly did not tell, which was the 100% amount, so I cant say.)
Just again, I dunno, if it works similar on this shard.
But if so, its maybe worth to think about.

Re: An Open question/discussion on luck

Posted: Tue Mar 26, 2013 5:28 am
by debeza
That seems like a plausible answer, Nightstarwolf, except in the case of DNA sampling or maybe Tokuno drops. From what we hear from players with super high luck, it would appear that those upper levels of luck actually work in these two cases.

Re: An Open question/discussion on luck

Posted: Tue Mar 26, 2013 10:11 am
by Nightstarwolf
Only can say for the tokuno drops.

I tested out on fan-dancers-dojo.
I actually run with about 420 luck on the dayly gear.
(Also have a higher suit, just this is my LRC one)
One day, I get about 5-6 artys within 10 kills, then takes about 2 hours to get the next.
Even though its told to be effected, which kind of mobs (low, med or high ones) you kill.
I tryed to only kill ballys and had much less arty-drops, than also killing some headless and other minor mobs too.
But, the artys only dropped from fandancers, succubi or ballys.
Never had one from the low mobs.

Maybe someone with higher or lower luck gear can compare it to his gear now and tell his experience.

Re: An Open question/discussion on luck

Posted: Tue Mar 26, 2013 10:25 am
by debeza
I usually get my my tokuno drops from easy stuff that I kill in passing -- stuff like lizardmen.