Dungeon Wrong Warning

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Cygnus
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Dungeon Wrong Warning

Post by Cygnus »

The NPC's at Dungeon Wrong don't seem to warn unwary travelers of the dangers that lurk within the Fel entrance anymore. I know of one new player who wondered in there to a huge surprise and it cost him 60k to get his pet back, which I hope we all remember was a large sum to someone starting out. Was this done for a reason or do the NPC's just need a "reset?"
Dramoor
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Re: Dungeon Wrong Warning

Post by Dramoor »

I haven't ever seen a warning form the npc there about it in the 1000 days I have been on the shard.


And for an edit....There used to be warning about bringing pets into the dungeon that you cannot use them there. Maybe that is the message you were talking about?


Also a smart new player would have pet summoning balls for certain reasons of recalling out of a dungeon fast and being able to summon when needed. There are ways to be responsible for your creatures even if you walk into a pile of death somewhere. Hence the stones costing a fee when you choose not to use the alternate routes.
Last edited by Dramoor on Sat Jun 29, 2013 9:06 pm, edited 1 time in total.
Cornbread
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Re: Dungeon Wrong Warning

Post by Cornbread »

A warning saying it's hard is pointless and has never been there. The risk of going into a dungeon is dying, get used to it or play checkers. However there used to be a note concerning the pets.
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Cygnus
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Re: Dungeon Wrong Warning

Post by Cygnus »

Well, that was kind of my point; there used to be a warning about your pets. It would be nice to get it turned back on for those newer players who rely on their pets and have no idea of the rules for that dungeon. The message the way it was worded, if I remember it close enough, definitely gave you pause to think if you really want to enter it or not.
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