Magic seems very week here

Name says it all
Locked
bigp3rm
Novice Scribe
Posts: 9
Joined: Sat Nov 30, 2013 4:00 pm

Magic seems very week here

Post by bigp3rm »

So far magic seems very week vs physical combat

Also the mobs seem to have high regen rates.

Am I missing something?
Unbeliever
Legendary Scribe
Posts: 287
Joined: Tue Jul 16, 2013 9:08 pm
Location: East Tennessee

Re: Magic seems very week here

Post by Unbeliever »

No, pretty much spot on (excluding certain druid spells). Basically equipment/gear here can make your character into a tank with little need of any spells outside of +dmg/+hit buffs. And idk if the regen rates are standard but they seemed really rapid to me coming from a Renaissance-era server. Once you're a tank it's a non-issue though.
in-game Thomas Covenant
User avatar
SOL
Master Scribe
Posts: 55
Joined: Tue Aug 13, 2013 11:59 am

Re: Magic seems very week here

Post by SOL »

You can always play a mage for fun though, I do. I get a kick out of being extremely handicapped. But for giggles, the other day my friend and I were talkin' digits and it basically came to this. In the time it takes me to land one chain lightning, full faster casting, he's slung 6 arrows. My spell does 250-280 a hit, but each of his arrows does the same. So he's dropping 1800 in the time it takes me to drop <300. Haha :) Now granted this guy's fully relayered and I'm not, maybe with 10 20% SDI mods I'll hit harder... but I'm thinkin it'll never be up that high. Also as a mage I miss out on the instant reheal dex game too, which is pretty critical for the tougher areas. There are some places I simply cannot go, unless I want to be an ooOOOOooOoO cheerleader. :D
User avatar
Gaara
Legendary Scribe
Posts: 890
Joined: Sun Sep 23, 2012 10:43 pm
Location: Sedona, AZ, USA

Re: Magic seems very week here

Post by Gaara »

SOL wrote:You can always play a mage for fun though, I do. I get a kick out of being extremely handicapped. But for giggles, the other day my friend and I were talkin' digits and it basically came to this. In the time it takes me to land one chain lightning, full faster casting, he's slung 6 arrows. My spell does 250-280 a hit, but each of his arrows does the same. So he's dropping 1800 in the time it takes me to drop <300. Haha :) Now granted this guy's fully relayered and I'm not, maybe with 10 20% SDI mods I'll hit harder... but I'm thinkin it'll never be up that high. Also as a mage I miss out on the instant reheal dex game too, which is pretty critical for the tougher areas. There are some places I simply cannot go, unless I want to be an ooOOOOooOoO cheerleader. :D
Agreed, that's why i got bonus char slot :P Roleplaying is fun :woot:
Image
User avatar
Melkor
Legendary Scribe
Posts: 1042
Joined: Sun Feb 14, 2010 1:30 pm

Re: Magic seems very week here

Post by Melkor »

I would RP a magic user IF they enabled Spellweaving. Wildfire is such an awesome AOE spell, especially if you had 5 or more in your arcane circle.
Image
TDC Guild
Cornbread
Legendary Scribe
Posts: 236
Joined: Sun Dec 26, 2010 9:25 pm

Re: Magic seems very week here

Post by Cornbread »

There's been talk for awhile of the GMs making magery viable. Of course there's more involved than just making a super item or something that can't be exploited. +Colibri has been doing a serious amount of reworking on the shard lately that we don't see, but I'm sure it will make it easier for there to be items available that will actually make it worthwhile to use for more than mark, recall and teleport.
Unbeliever
Legendary Scribe
Posts: 287
Joined: Tue Jul 16, 2013 9:08 pm
Location: East Tennessee

Re: Magic seems very week here

Post by Unbeliever »

Funny you said that SOL, because that pretty much defines how I've always played UO. I've always intentionally gimped myself and done things the hard way in this game. I find a play style I like and stick with it, and it's usually a crappy one lol. But I do this for fun and relaxation, so it doesn't matter if I'm still toting five mules around with me long after I've spent enough gold on deco to buy 220 dex gear three times over - I'm enjoying myself.
in-game Thomas Covenant
User avatar
Melkor
Legendary Scribe
Posts: 1042
Joined: Sun Feb 14, 2010 1:30 pm

Re: Magic seems very week here

Post by Melkor »

Cornbread wrote:+Colibri has been doing a serious amount of reworking on the shard lately that we don't see
Aye, it's great having +Colibri around more often again!
Image
TDC Guild
User avatar
Gaara
Legendary Scribe
Posts: 890
Joined: Sun Sep 23, 2012 10:43 pm
Location: Sedona, AZ, USA

Re: Magic seems very week here

Post by Gaara »

Melkor wrote:I would RP a magic user IF they enabled Spellweaving. Wildfire is such an awesome AOE spell, especially if you had 5 or more in your arcane circle.
Well, we do have the druid spell :lookingout:
Image
Locked