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Determining my Imps AR - where?
Posted: Thu Oct 30, 2014 8:39 am
by Honus
I just bought an imp. Everything says to oint up the AR - but where do I see the AR number? Only when shrunk under resists I see [AR/F/C/P/E] - but I am assuming this (AR) is really Physical resist. I applied a green thorn oint and it said the ar went up a little, but I don't see where that increase was applied.
I would appreciate any info on where and what to look at, or screenshots.
I have a squirrel and ferret so I can combine their pack instinct for more damage.
Thanks, Hereck.
Re: Determining my Imps AR - where?
Posted: Thu Oct 30, 2014 9:04 am
by Alex
please someone correct me if i am wrong, but as far as i know you can not see the current level of AR and just need to keep ointing until it doesn't allow you to oint any further. the cap is 70, but usually the imp comes with some AR. i believe you will need to oint around 60-70 AR points for each imp.
Re: Determining my Imps AR - where?
Posted: Thu Oct 30, 2014 11:05 am
by Yoda
Sounds about right to me Alex at least I have never found a way other than the ointing.
Re: Determining my Imps AR - where?
Posted: Thu Oct 30, 2014 3:18 pm
by Annachie
Um, I thought AR was a hold over from pre-AOS Ultima and was only left on pets in the scrpts so they could be used on Pre-AOS shards.
ie: It's not used here. I could be wrong.
Re: Determining my Imps AR - where?
Posted: Fri Oct 31, 2014 6:35 am
by Melkor
The general consensus here is that yes AR is a relic left over from old editions of the game, however raising it is effective at mitigating damage.
Re: Determining my Imps AR - where?
Posted: Sat Nov 01, 2014 10:40 pm
by Honus
Thx. I will oint until it no longer lets me. At least it will tell you when you can't.
