relayer question

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Sailor Jerry
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relayer question

Post by Sailor Jerry »

can an item (i.e. a looted armor item)...

- be changed into a bow,
- hold it's original stats,
- further build upon original stats (if under cap/wiki/shard guidelines),
- since it's a looted item... maintain 5pt per level,
- be leveled to 100,
- then changed back to any item while maintaining the stats* developed during leveling?

*stats - per caps and shard guidelines.

Basically can a loot non-weapon hold it's stats while being changed into a weapon, leveled then back to a non-weapon?

*disclaimer, please note that I am new to your shard. I've been trying to read everything but RL has prevented me from catching it all. I am currently hamstrung and unable to adventure (beginner & intermediate training done) due to not being able to find a viable weapon to level. I can't bring my self to hunt and waste potential leveling experience due to not having the right weapon to level. Also worth noting, relayering is a 100% novelty to me and super exciting to my inner engineer. :mrgreen:
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+Nyx
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Re: relayer question

Post by +Nyx »

You can't make a non-weapon into a weapon at all. Only weapons can be leveled, and they can be changed into armor, but armor/clothing can't be changed into a weapon :)
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Re: relayer question

Post by Asmodean »

It took me 4+ years to find the "right" weapon. If you wait, you'll be waiting forever I'm afraid. End game weapons can cost 10's if not 100s of millions of gold. Don't try to start there. It will end in frustration for you.

Start with any weapon until you can get a 3x38 or 4x38 or better, and use that to hold you over for now.

Preferably no area hits, no dispel.

A Blaze of Death makes a great area weapon for champs, and will only run you around a million gold. That is another good one to level.
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Re: relayer question

Post by +Nyx »

It's also good to note that mostly folks nowadays think that the "only" worthwhile relayers are SoT and bone crushers leveled. However, not too long ago we had folks leveling and relayering things like swords of prosperity, winds edge, cavorting clubs - and putting together really nice armor sets with those. Yes, BC's are the "best" option if you opt for that, as they provide extra HP, but honestly there's no real reason to go with the cookie-cutter gear set. You'll eventually want to swap items out, just for something to do, so might as well begin with a starter set of armor, and slowly upgrade those as you go. Your munchkin or a friend in need could then have your older relayers, or you could sell them.

Down with the clone-suits of relayers! Wear something different! Viva la revolución!
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Tredin
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Re: relayer question

Post by Tredin »

Nyx is right, a bone crusher will only get you an extra 3hp over any other weapon you level at the cost of 10 million or so gold more than any other weapon you level (because you have to change to weapon type to remove the arti tag). So your spending a whole lot for very, very little. Once you are established its a fairly decent option but I don't recommend you start there.
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Re: relayer question

Post by Asmodean »

I would like to point out, that 3 hp isn't the only reason people choose bone crushers.

The extra strength also gives you extra damage, which means you hit harder.

Overall, I think the majority of people would be better off doing non-bone crusher re-layers, because from what I've seen, the VAST MAJORITY of people don't stick around long enough to finish a set of 12+ anyways.

If you're in it for the long haul, you will see a difference with bone crushers. If you leave after 2-3 re-layers and a year or two under your belt... you'd probably have gotten more out of the extra non-bone crusher re-layer(s).
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Re: relayer question

Post by Sailor Jerry »

Thank you all for the help, greatly appreciated!
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Re: relayer question

Post by +Nyx »

Another good weapon to use just for a primary weapon is the reaper of souls which is in Mistvale once you reach 21 days. It's relatively easy to get, and worth leveling for a young player like yourself, until you find something better. :dance
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Re: relayer question

Post by Sailor Jerry »

what do you mean by or what qualifies as 3x38 or 4x38 ?

and for those of us planning to stick around long enough to finish a set of 12+... are BC's where to start?

what slots do not allow +8 Dex?

why would you not want aoe procs to switch to when fighting champ spawns/mass mobs?

Are the stats on SoT, Bone Crusher and Blaze of Death all static?
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Re: relayer question

Post by Tredin »

Sailor Jerry wrote:what do you mean by or what qualifies as 3x38 or 4x38 ?
It starts with a base of 3 or 4 weapon abilities at 38% or better. For example Lower Defense, Mana Leach, Fireball starting at 38 or better before the level deed is applied.
Sailor Jerry wrote:and for those of us planning to stick around long enough to finish a set of 12+... are BC's where to start?
Its up to you, while Asmo is right about hitting harder with the extra 2 STR as well with a full set of BC relayers you are only looking at 32/34 more STR total. 16/17 item slots not including the totem slot that only a handful of players here have. Not sure off the top of my head how many slots there are hence the "/"
Sailor Jerry wrote:what slots do not allow +8 Dex?
Off the top of my head. Robe, Belt, Undershirt and Kilt/Skirt. Keep in mind several of the other dex avail slots don't have 8 either. Ravenos Shield and Armguards of Tactics only have 5 each.
Sailor Jerry wrote:why would you not want aoe procs to switch to when fighting champ spawns/mass mobs?
I'm not sure what you mean.
Sailor Jerry wrote:Are the stats on SoT, Bone Crusher and Blaze of Death all static?
Yes assuming someone didn't already start to level the Bone Crusher or Blaze and spend its points.
Last edited by Tredin on Tue Sep 22, 2015 10:41 pm, edited 1 time in total.
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Re: relayer question

Post by Asmodean »

There are basically 2 schools of thought's on re-layers.

The first one is level bone crushers, and only bone crushers, because they get you the most hit points and damage.
Each bone crusher costs roughly 10 mil (200ED) more than a non-artifact weapon to use, because you have to remove
the artifact tag first, or spend double points.

The second one is, level almost anything that add's something to your overall need. Swords of Prosperity, Wind's Edge, Cavorting Club. These all add something you need/want and don't require the extra 200ED, since they don't have an artifact tag. So, in essence, by the time you got 3 bone crusher relayers, you could have 4 regular ones, and not spent a gold more than you had to.

Like I said earlier, for the vast majority of players, the second school of thought will do you the most good in the shortest amount of time. Unless you either feel the need to have an extra ~36 hit points, and 12 damage. I personally have 12 bone crushers, and 5 SoTs + my weapon. I do not have a totem slot currently.
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Re: relayer question

Post by Sailor Jerry »

Tredin wrote:
Sailor Jerry wrote:what do you mean by or what qualifies as 3x38 or 4x38 ?
It starts with a base of 3 or 4 weapon abilities at 38% or better. For example Lower Defense, Mana Leach, Fireball starting at 38 or better before the level dead is applied.
Sailor Jerry wrote:and for those of us planning to stick around long enough to finish a set of 12+... are BC's where to start?
Its up to you, while Asmo is right about hitting harder with the extra 2 STR as well with a full set of BC relayers you are only looking at 32/34 more STR total. 16/17 item slots not including the totem slot that only a handful of players here have. Not sure off the top of my head how many slots there are hence the "/"
Sailor Jerry wrote:what slots do not allow +8 Dex?
Off the top of my head. Robe, Belt, Undershirt and Kilt/Skirt. Keep in mind several of the other dex avail slots don't have 8 either. Ravenos Shield and Armguards of Tactics only have 5 each.
Sailor Jerry wrote:why would you not want aoe procs to switch to when fighting champ spawns/mass mobs?
I'm not sure what you mean.
Sailor Jerry wrote:Are the stats on SoT, Bone Crusher and Blaze of Death all static?
Yes assuming someone didn't already start to level the Bone Crusher or Blaze and spend its points.
Thank you for the response and help.
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Re: relayer question

Post by Sailor Jerry »

Asmodean wrote:There are basically 2 schools of thought's on re-layers.

The first one is level bone crushers, and only bone crushers, because they get you the most hit points and damage.
Each bone crusher costs roughly 10 mil (200ED) more than a non-artifact weapon to use, because you have to remove
the artifact tag first, or spend double points.

The second one is, level almost anything that add's something to your overall need. Swords of Prosperity, Wind's Edge, Cavorting Club. These all add something you need/want and don't require the extra 200ED, since they don't have an artifact tag. So, in essence, by the time you got 3 bone crusher relayers, you could have 4 regular ones, and not spent a gold more than you had to.

Like I said earlier, for the vast majority of players, the second school of thought will do you the most good in the shortest amount of time. Unless you either feel the need to have an extra ~36 hit points, and 12 damage. I personally have 12 bone crushers, and 5 SoTs + my weapon. I do not have a totem slot currently.
Copy that and thank you for taking the time. Greatly appreciated.
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Re: relayer question

Post by Sailor Jerry »

+Nyx wrote:
Down with the clone-suits of relayers! Wear something different! Viva la revolución!
:lol:
In the spirit of the above quote and being adventurous what would be your take on the following assumptions (most likely poor) on my part?

The Horselord Bow

- It's looted so it should have 5/level, correct?
- While named it doesn't have an arty tag, assuming it doesn't cost double, correct?
- While it doesn't have great stats for repetitive use it appears to be good for a run or two.

* The DEX, DI, Luck and MR if bought with points would exceed a fully leveled weapon.

Your thoughts?
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Re: relayer question

Post by Yuki »

Horselords are very good. I started with two myself and still use them.
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