mid level dungeon

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anarchy
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mid level dungeon

Post by anarchy »

hm... we were talking about this in global today. how about a mid level dungeon made for peeps with hps about 150-250 without insta heal. like some monsters that do 15 pts damage but a lot of them. fel side low oint drop, low gold 500 hps. fast re spawn timer so people can level too :) best of both worlds, and fel side can't recall around.
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Johnny Warren
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Re: mid level dungeon

Post by Johnny Warren »

are you buying or selling that anarchy? or you want to trade it?
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Omnipotent
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Re: mid level dungeon

Post by Omnipotent »

Make sure it has cookies too!!!! :nod:
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Ceara
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Re: mid level dungeon

Post by Ceara »

Yeah, I've wanted to see mage and archer lizardmen for a long time. I just love killing lizardmen, even though they are only 1-hit wonders for me. They think they are "ssssuperstarssss."

Rat men have TWO spots in dungeons - one in Ilshenar and the other in Ice. Lizardmen get no love. LOL

I say put the new place it in the North Trinsic swamp underground and load it up with 3-4 levels full of all kinds of stuff. Gazers, Gargoyles (can never get enough of those either, they say "bimpledink"), mage/archer Lizardmen, slimes and giant rats. Dungeon entrance guardians on the surface could be some nasty mean Reapers.
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Rainmaker
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Re: mid level dungeon

Post by Rainmaker »

Me likey alot! cause honestly i get instawhacked in umbris and those new dungeons the staff has been making, even Christmas events (+V lol) so it'd be nice to have another place to level up my weapons and waste enormous amounts of time inside lol :D

Me likey +10! :woot: :woot: :woot:
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Melkor
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Re: mid level dungeon

Post by Melkor »

More dungeons = Always a good idea
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Johnny Warren
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Re: mid level dungeon

Post by Johnny Warren »

its obviously a good idea... but why is it in the market forum?
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anarchy
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Re: mid level dungeon

Post by anarchy »

oops. my mistake thought i put this in the general discussion. grrr
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