BOD Pricer
BOD Pricer
Anyone know of a working script that will price all the BODs in a book?
Re: BOD Pricer
I have a working script for OpenEUO, but I'm still making it user friendly, fairly fail proof, and faster.
It can scan for both large and small bods intermixed within a bod book, but that's also what can make it a little bit slow, especially with larger bods.
It can scan for both large and small bods intermixed within a bod book, but that's also what can make it a little bit slow, especially with larger bods.
~OpenEUO Scripts Repository~
**Useful Programs**
OpenEUO Item Storage Script
OpenEUO Item Placement (Deco Helper)
Java Flower Cross-Pollination Planner
Java BOD Rewards Index
~Quinton McHale...Polymath
**Useful Programs**
OpenEUO Item Storage Script
OpenEUO Item Placement (Deco Helper)
Java Flower Cross-Pollination Planner
Java BOD Rewards Index
~Quinton McHale...Polymath
Re: BOD Pricer
Sounds awesome thou man! 

Re: BOD Pricer
Does sound interesting. I would like to see how it turns out when its all said and done.
Re: BOD Pricer
[OpenEUO BodPricerApp]
It might hang after it's mimicked pressing the button to set the price, it's a wait time. You'll see the price you've spoke above your head when this happens. The script is relatively graceful. It will wait until you've manually input the price in your client window, before continuing to price the rest of the bods. So you'll just have to watch it. As for a test, I priced a book of 158 small taming bods, and it only hung on two of them, but successfully priced them all.
Pricing the large bods is slower. I do pixel scanning within the bod gump down the side to find the blue dots.
When I find a blue dot, I price the bod and then I jump ahead 20 pixels, otherwise I scan the next pixel, as I'm checking for one specific color. This makes it relatively fast for small bods, 20 pixels is about the distance from one button to the next for small bods. Larger ones are slower, more scanning one by one. Not sure how to speed this up, but the script will price those as well and mixed together with small bods, as mentioned before.
The Script is done, comes with a gui (graphical user interface), error messages and everything. I've pushed this to my git repository, so if I make any further changes, you can get the script from my repository.It might hang after it's mimicked pressing the button to set the price, it's a wait time. You'll see the price you've spoke above your head when this happens. The script is relatively graceful. It will wait until you've manually input the price in your client window, before continuing to price the rest of the bods. So you'll just have to watch it. As for a test, I priced a book of 158 small taming bods, and it only hung on two of them, but successfully priced them all.
Pricing the large bods is slower. I do pixel scanning within the bod gump down the side to find the blue dots.
When I find a blue dot, I price the bod and then I jump ahead 20 pixels, otherwise I scan the next pixel, as I'm checking for one specific color. This makes it relatively fast for small bods, 20 pixels is about the distance from one button to the next for small bods. Larger ones are slower, more scanning one by one. Not sure how to speed this up, but the script will price those as well and mixed together with small bods, as mentioned before.
~OpenEUO Scripts Repository~
**Useful Programs**
OpenEUO Item Storage Script
OpenEUO Item Placement (Deco Helper)
Java Flower Cross-Pollination Planner
Java BOD Rewards Index
~Quinton McHale...Polymath
**Useful Programs**
OpenEUO Item Storage Script
OpenEUO Item Placement (Deco Helper)
Java Flower Cross-Pollination Planner
Java BOD Rewards Index
~Quinton McHale...Polymath