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EZUO Mining & Lumberjk Macros stop working
Posted: Thu Mar 05, 2015 11:10 am
by Vidarr
After I installed the new client Booster patch 4b Denton's Mining & Lumberjack HUD macro along with CyberPope's Lumberjack Radar and Mining Radar macros had stopped working with EasyUO V1.5.1.281. When I start the scripts EasyUO stops working. I updated to the next EasyUO version V1.5.1.284 but it also locks up with the above scripts. Other EasyUO macros that I use still work. Has anyone else experienced this issue?
Re: EZUO Mining & Lumberjk Macros stop working
Posted: Thu Mar 05, 2015 4:13 pm
by timthree
I just use Cyberpopes for mining and lumberjacking. Both had trouble. Closed em and tried again and just waited it out. Took like 3 minutes but it eventually loaded and worked fine after loading . Seems like LJ took the longest. Hope it works out for you as well.
Re: EZUO Mining & Lumberjk Macros stop working
Posted: Thu Mar 05, 2015 8:44 pm
by JimTheDM
For the Mining and the Lumberjacking Radar look for the following string in the macro, you can do that by clicking on the edit menu and clicking find, It's "tile init" without the quotes. Once you find it add the following at the end "noOverrides". Do a save and all should be good. I would like to give a shout out to Temoc for finding this and providing the fix the other night.
Hope it helps!
Re: EZUO Mining & Lumberjk Macros stop working
Posted: Fri Mar 06, 2015 12:58 am
by heyyo
Yeah I kept trying to reload it being a programming noob, but randomly left it on and it started 5 minutes later. This fix worked like a charm though. Thanks!
Re: EZUO Mining & Lumberjk Macros stop working
Posted: Fri Mar 06, 2015 1:12 am
by timthree
Nice fix, Thanks JimtheDM and to Temoc. Worked great for me. Hope it works for the op as well.
Re: EZUO Mining & Lumberjk Macros stop working
Posted: Fri Mar 06, 2015 8:17 am
by Vidarr
That fixed the issue with both CyberPope's scripts. I wish to thank everyone that responded to the post and may your resources never run dry.

Re: EZUO Mining & Lumberjk Macros stop working
Posted: Tue Mar 24, 2015 4:30 am
by Annachie
Which is kind of weird. NoOverrides forces EZUO not to read a file that hasn't existed in UO for about 10 years, or maybe longer. Must be trying to read another file that isn't mentioned in the documentation.