My question is that whatever happen to the 6 other virtues other than compassion and sacrifice which is active in game?
Possible to add them in the near future?
I think honor will be a welcome addition into the shard.

Maybe the justice system could be tweaked a little to include red npc players such as brigands and evil mages. The gains would be little but gains nonetheless towards the justice benefits. I remember playing on a shard a long time ago that had such a system.Lyandrin wrote:I agree with alewar in most aspects of the virtue system, its not that usable really, the only thing I miss which will probably be hard to accomplish since we have no red players.
Thats justice.
In osi if you had justice you could protect another player on champs meaning that the monsters attacking them often attacked you instead. that would give you as many pses as they get. This is in my eyes an excellent way of getting older players to bring newcomers to champs, because it means you wont lose out on PSes yourself and in the same time you help newcomers getting a few pses of their own.
+Colibri wrote:That's a very good idea
Can i ask one of you scripters out there to do a little research and paste me the code that increases your humility virtue?
Code: Select all
// like always 'from' is the player mobile
VirtueHelper foo = VirtueHelper.GetLevel(from, VirtueName.Honest);
/* insert your own logic on when you gain a path here, using foo
* this example assumes no Path is gained this time.
*/
bool gainedPath = false;
/* toGain is an value of how much is gained */
VirtueHelper.Award(from, VirtueName.Honest, toGain, ref gainedPath);
Code: Select all
if ( foo >= VirtueLevel.Knight )
resurrects = 3;
else if ( foo >= VirtueLevel.Follower )
resurrects = 2;
else if ( foo >= VirtueLevel.Seeker )
resurrects = 1;
Haha Coli you seem to be likin my ideas lately x'D+Colibri wrote:That's a very good idea
Can i ask one of you scripters out there to do a little research and paste me the code that increases your humility virtue?
good thought on it... but the only thing i would like, is getting the champ titles... if i read this all right, your saying using Valor to summon a champ, at the cost of loosing your fame... so you would need 20k+ fame to summon each champ... that would slow the rate on collecting powerscrolls, an would also increase the rate of selling that ps... a cheap ps that would go for 5k, would prolly be like 25k... cuz insted of those of you/me (not much anymore) that go do champ runs, can no longer do champ runs, it would be more like do a champ, get the fame back (which takes awhile) then do another champ, etc... an as far as the gold drop, i like collecting 150k at the end an 6 ps... i didnt really get how that part worked, but i guess selling powerscrolls would make up for it... theres enough complaint about not having enough champs to do, considering theres like 75 ppl online, having this system, ppl would complain about ppl killing all the good spawns the give good fame... balrons for example...Kougi wrote:Oh I thought of something interesting if we had Valor
Normally Valor is used to wake up Champs after you have competed so much into it through killing monsters at normal champs so you can get Titles and such..
Well here's an Idea.. Since most of us can get a title we want for 500k that's a tad outdated to get titles with Valor
Another thing is.. If we just made it to use to wake up a spawn..Inflation would occur..
So how about something like this:
You gain Valor from killing Champ monsters, even if its Awakened (Since this would ruin the respawn system that would normally run with the champs, making it almost impossible to use the virtue and ruining the point of having the Virtue in the first place)
Being a Seeker of Valor, you can wake up a spawn if you are over 20k fame (Overlord/lady)..
The Effects of Waking up the Spawn set you to -10k fame and -1 path of Valor.. So if you had Seeker and 1/2, you'd have no path but 1/2 tell the next path up
After completing that Champ you'll get 1/3 of the gold that would normally be given out
Follower of Valor, You can wake up at 15k fame (Lord/Lady)
The Effect of waking up the spawn set you to -10k fame and -1 path of Valor..
After completing that Champ you'll get 1/2 of the gold that would normally be given out
Knight of Valor (For those who find the spawn instead of waking them up), Can be activated at 10k fame (Sir/Dame) or higher
You'll wake up the spawn, decrease -15k fame (So if your overlord/lady with 21k fame you'll have 6k fame after waking up the champ), and -1 path of Valor..
After completing that Champ you'll get the respectful amount of gold it'd normally give you
This will make it so that the inflation isn't crazy.. but the people who are unhappy that they can get to participate in champs can also enjoy them.
To be honest I gave this some thought and thought the gold rates should be 1/5, 1/3, and 1/2 but that's a little mean and might make the whole thing almost pointless to champ with.. but all values are as always changeable..
If there's too much inflation we could lower the gold values..
- Oh on a side note.. If it's hard to come up with a script that would lower the gold..
You could make it so that the people who attack the champs would get it in the form of a check after the death of the Champ
-So lets say you kill Coon with 2 people and you awoken the champ as a Follower
It'd be the 1/2 the 150k gold split between 2 people in checks.. So 32,500gp checks to both players after the defeat of Barracoon with the Valor system
~Comments Welcome on this~
Oh Also.. The player should have his fame lowered after the Champ is killed.. To reduce the chance of being able to farm the champ after completing it