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Donation Room

Posted: Thu Mar 03, 2011 8:29 pm
by Devlin
1. Make the chests have a no-weight feature
2. Make the chests have no item limit
OR
Make multiple chests to avoid clutter.
Reason is, I can never donate all of the stuff that I want to, namely armor/weapons, I fill it with 30-40 things, then its full, leaving me with another 100 items to donate, which I put aside... Considering I only remember to donate when I'm done crafting, I always end up with 4-5 bags before I finally can dump it all in there.

Re: Donation Room

Posted: Fri Mar 04, 2011 10:56 am
by Adrias
Also be nice if some players would be able to look into them and remove any junk

Re: Donation Room

Posted: Fri Mar 04, 2011 11:48 am
by Cygnus
Also be nice if some players would be able to look into them and remove any junk
or have a decay timer on any item dropped in a chest. If not claimed within a certain period of time, it goes away.

Re: Donation Room

Posted: Sun Mar 06, 2011 8:37 am
by Devlin
I think that the Youth Center has the ability to poke thru the chests, if not, they should be allowed, to maintain it.
BUT
Decay timer is a nice concept, after 2 weeks it gets removed, or something similar. Might be able to rework a trash bag into that somehow.

Re: Donation Room

Posted: Tue Mar 29, 2011 6:13 pm
by Devlin
bump.
a bank stone in the donation room would be nice as well.