It would be nice to have more deeds that can be bought by EDs, either useful or not. I suggest to add two new deeds that may let players spend more ED.
1) a deed to add 1 ability point to a leveled weapon, cost like 50EDs. But to keep the game balance, one weapon may only apply max 10 deed of this kind.
2) a deed to add 50 max storage to a house, cost like 100EDs.
Some ideas on ED deeds
Re: Some ideas on ED deeds
Id think Lvl'd weapons are plenty powerful.
“What will you do without freedom? Fight and you may die; run, and you’ll live, at least a while. What would you give for one chance, just one chance, to tell our enemies that they may take our lives but they’ll never take our freedom?
Re: Some ideas on ED deeds
Here is another idea that is related to Holypal's first idea: A deed or GM service that allows you to modify certain properties on a weapon and return the spending points.
Example 1:
You just get a nice 4x48 looted weapon, however one of those properties is Dispel. You can be able to eliminate Dispel and get the spending points that would have been required to achieve the 48% level back, so you can use the points on something more useful.
Example 2:
Your character has progressed to a point that certain properties that were added previously are no longer useful or needed. You could use the returned points to something that would be useful.
Example 3:
You were not very knowledgeable about the whole weapons levelable thing and made some poor decisions when you first started leveling you wish you could take back.
FYI - Examples 1 and 3 could apply to me; 2 definitely not.
Example 1:
You just get a nice 4x48 looted weapon, however one of those properties is Dispel. You can be able to eliminate Dispel and get the spending points that would have been required to achieve the 48% level back, so you can use the points on something more useful.
Example 2:
Your character has progressed to a point that certain properties that were added previously are no longer useful or needed. You could use the returned points to something that would be useful.
Example 3:
You were not very knowledgeable about the whole weapons levelable thing and made some poor decisions when you first started leveling you wish you could take back.
FYI - Examples 1 and 3 could apply to me; 2 definitely not.

Re: Some ideas on ED deeds
I was thinking exactly the same thing on many occasions. I would expect this would be VERY costly in terms of EDs, if it were made available.Cygnus wrote:Here is another idea that is related to Holypal's first idea: A deed or GM service that allows you to modify certain properties on a weapon and return the spending points.
Example 1:
You just get a nice 4x48 looted weapon, however one of those properties is Dispel. You can be able to eliminate Dispel and get the spending points that would have been required to achieve the 48% level back, so you can use the points on something more useful.
Example 2:
Your character has progressed to a point that certain properties that were added previously are no longer useful or needed. You could use the returned points to something that would be useful.
Example 3:
You were not very knowledgeable about the whole weapons levelable thing and made some poor decisions when you first started leveling you wish you could take back.
FYI - Examples 1 and 3 could apply to me; 2 definitely not.
The only problem with being able to rewrite a weapon entirely is that you'd have everyone with the same exact recipe, and that's no fun.
Peace,
Agh
Agh