Ideas; A Reason to play
Posted: Wed Apr 25, 2012 1:09 am
Questing in such a way that it stimulates activity and productivity. I was thinking while driving today and this is what came to mind and other games have success with this as well.(Re-Vamp to Current + New Stuff)
Daily Quests, Weekly Quests, Crafting Quests.
quests for plant growers, maybe a turn in for x amount of certain flowers if possible and even seeds.
Examples
Daily Quests -
Gather x amount of items to aid the civilians fighting against the umbris.
Weekly Quests-
Take part in x amount of champion spawns this week, hunt and kill x amount of paragons, other.
Crafting Quests
This could be a lot of fun, i would setup something for each craft and do a minor {daily} major{weekly} crafting quest.
Minor quests could be for each crafting type. for a carpenter it could be as simple as crafting staves that they claim will be sold on the market or making chairs for the king. Making wooden armor suits to aid against the umbris =o same goes for bowcrafting and blacksmithy. weapons armor and so on to aid our re inforcements.
Cooking could even do feed the starving children of brittania or trinsic insert other misc ppl. tinkering could be cool you could make tools for different towns. maybe the miners in minoc are running low on pickaxes and need more!
also even a quest that needs runic kits, gives you something to do with your low end hammers and more.
major craft quest
could be several high end crafted items and the sort this would be real cool.
I dont know if this exists in ex as i havent done too much searching but a bounty for hunting certain creature types.
The idea here is to get people to login and create new opportunity. I didn't word this as well as i would of liked to. A little tired however i'm going to make a post just below this with reward ideas. This would also stimulate the economy with crafts, give crafters a reason to craft, and remove some useless junk from the game and more.
Daily Quests, Weekly Quests, Crafting Quests.
quests for plant growers, maybe a turn in for x amount of certain flowers if possible and even seeds.
Examples
Daily Quests -
Gather x amount of items to aid the civilians fighting against the umbris.
Weekly Quests-
Take part in x amount of champion spawns this week, hunt and kill x amount of paragons, other.
Crafting Quests
This could be a lot of fun, i would setup something for each craft and do a minor {daily} major{weekly} crafting quest.
Minor quests could be for each crafting type. for a carpenter it could be as simple as crafting staves that they claim will be sold on the market or making chairs for the king. Making wooden armor suits to aid against the umbris =o same goes for bowcrafting and blacksmithy. weapons armor and so on to aid our re inforcements.
Cooking could even do feed the starving children of brittania or trinsic insert other misc ppl. tinkering could be cool you could make tools for different towns. maybe the miners in minoc are running low on pickaxes and need more!
also even a quest that needs runic kits, gives you something to do with your low end hammers and more.
major craft quest
could be several high end crafted items and the sort this would be real cool.
I dont know if this exists in ex as i havent done too much searching but a bounty for hunting certain creature types.
The idea here is to get people to login and create new opportunity. I didn't word this as well as i would of liked to. A little tired however i'm going to make a post just below this with reward ideas. This would also stimulate the economy with crafts, give crafters a reason to craft, and remove some useless junk from the game and more.