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T-map Bod book

Posted: Mon Jul 09, 2012 1:17 am
by Zanther
A book like what we put BoD's or PS'S in for T-maps. would be really nice to be able to keep all the maps in a neat tidy book. maybe make it able to be crafted? would be neat to see the recipe drop randomly in T-map chests.

Re: T-map Bod book

Posted: Mon Jul 09, 2012 5:34 am
by anarchy
+1

Re: T-map Bod book

Posted: Mon Jul 09, 2012 5:45 am
by Jecks
+1.

Re: T-map Bod book

Posted: Mon Jul 09, 2012 8:36 pm
by Shotta
+1

Re: T-map Bod book

Posted: Thu Jul 12, 2012 12:58 pm
by pen43
+1

Re: T-map Bod book

Posted: Fri Jul 20, 2012 6:44 am
by ferris ip lee
+1

Re: T-map Bod book

Posted: Fri Jul 20, 2012 8:20 pm
by Danilo Thann
+1

Re: T-map Bod book

Posted: Wed Sep 12, 2012 10:50 pm
by walter
If there is such a T-map, how would you be able to list them? Would need to have a gump with pages and drawings and quantities? (imagine a spellbook with maps and quantity numbers instead of spells).

To be craftable it would become a bigger change in terms of coding.

It could be just a rare that you find only in T-maps, or more than one rare (like one rare for each level of T-map or facet).

Anyway liked the idea :)

+1

Re: T-map Bod book

Posted: Sun Sep 16, 2012 3:28 am
by Ilsanor
It could be 6 items (1 for each map level) with each containing 200 entries - the maps are coded by numbers (each map is a specific #). Now I don't know if the numbers are arbitrary (as in - players gave them the numbers) or are they relevant to item ID or something. Of course the t-map book would store only decoded maps. A simple entry would be "Map #123 - 0/0(/0/0) ( trammel dec'd/feld dec'd(/tram undec'd/fel undec'd)). Still I love the idea.

Re: T-map Bod book

Posted: Tue Oct 02, 2012 11:12 pm
by walter
I think players gave arbitrary numbers for the map locations.

Sorry to add the "stacking" idea, as a second thought it just complicates things...

What about just having like an open book gump, with the 2 pages, each page having the original map gump inside?