Please keep in mind that this change is (as I understand it) unprecedented on our shard, and as such could still be subject to some changes/retweaks. Colibri is going to be looking at how much more gold/etc is going into the market based off this change, and if it seems unreasonably high to him we will likely decrease the drop rates on those mobs by a certain percentage to bring it back down more in line with the flow that we were seeing before the spawn count bump. Though I hope to counteract any gold issues by making more neat things available for sale. We'll see how it goes.

+V and I have our next dungeon lined up already, and it's just waiting for Colibri's approval. Keep an eye out for another announcement soon. I will reply to this thread whenever we complete another dungeon, as well as edit this post to keep a running list of what has been reworked.
Enjoy!
-+Nyx
Trammel Dungeons overhauled
- Destard
- Shame
- Deceit
- Fire: Only certain areas of each level of Fire have been tweaked, so there will be some areas that are still relatively underspawned.
- Hythloth
- Covetous
- Ice
- Despise
- Ophidian Temple
- Terathan Keep
- Wrong
All new spawns in all dungeons have less gold, tokens, and weapon XP. All old spawners have been untouched and remain as they have always been. Balron spawns in all locations have been unaltered. No additional Balrons have been added.