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OpenDoor for Injection

Posted: Thu Nov 03, 2011 6:29 am
by gendor
Injection is limited only by Your imagination.

Injection ограничен только Вашей фантазией.

Code: Select all

sub AutoOpenDoor()
	var i
	
	Dim Door[2]
	Door[0] = "0x06DF" ; wooden door
	Door[1] = "0x06A5" ; wooden door
	Door[2] = "0x0870" ; wooden gate
	
	repeat
	for i=0 to 2
		uo.Set('finddistance', 1)
		uo.findtype(Door[i],-1,'ground')
		if uo.findcount() then
			uo.opendoor()
		end if
		wait(200)
	next
	until uo.dead()
end sub

Re: OpenDoor for Injection

Posted: Tue Nov 08, 2011 10:16 am
by Rampage
Razor has open door feature, any door =]

Re: OpenDoor for Injection

Posted: Tue Nov 08, 2011 2:29 pm
by gendor
Injection is able to do such things, what Razor is not under force. I'm talking about game function =)

Re: OpenDoor for Injection

Posted: Tue Nov 08, 2011 7:26 pm
by Dramoor
I use blazes doorman or whatever it is called. Problem with razor is that it shuts the door too. Which gets annoying with blazes the doors do not shut on me, It also auto says forget, remember and such for me. Which was an added bonus.