Pets

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Reese
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Pets

Post by Reese »

Hi to all the new players we have accumulated over the years, welcome to Excelsior.
My name is Reese and I'm here to talk to you about pets.
Pets on Excelsior are designed to be stronger and faster than even us veteran players. I may be wrong but i do not think there is 1 player on this whole shard who's stats match the stats of a Non pack instinct animal. (Not even you Anarchy) Our Pack instinct animal friends are more on the same lvl us Vets are. 260 str at least 140 dex but Pack instinct animals derive their speed from their stamina pool.
What I am trying to tell you new players with all your pets is just don't use them all. Your walking around with 5 Uber Damage making weapons. You taking away from the people around you. Showing them that you do not care if they have a possibility at getting a scroll. Your making enemies silently.
I am in no way telling you how to play this game, I am only suggesting that you go about playing it a different way. Unless you like walking around with only 5 pets to talk to you might want to think about the guy at that champ who you muscled out of receiving a powerscroll because you felt it necessary to bombard the Boss of the champ with all 5 pets and a Bow.
Just trying to help you live a wonderful, meaningful life on Excelsior.
If you feel like 1 pets is not enough i challenge you to test it out just [pm Reese and ill give you a chance.
Honestly, what do you have to lose?
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Melkor
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Re: Pets

Post by Melkor »

This debate again?

I think it would be much easier and better if pets were made to do no damage to the champ bosses.

I used to do a lot of champs, but the whole champ scene, in my opinion went to crap. Now I barely do them, just don't have fun doing them anymore. In my opinion a handful of certain people ruined it, but I won't mention any names. But If i see those people at a champ, yea I'll go All Kill with my 6 imps. Also, if you have a large amount of people at a champ, and half the people have pets out, yup, all kill again.

Some people like to use pets to kill the mobs at the champ (not me) so if the pets did no damage to the boss, it would really solve the problem, without penalizing people who like to kill the mobs with them.

There is my 2 cents, I won't be commenting further in this thread, flamed or not. Peace out.
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Omnipotent
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Re: Pets

Post by Omnipotent »

booo hoo hooo, pets... sobbbb, champ spawn, boo hoooo
If everyone is thinking alike, someone isn't thinking.
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Larsa
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Re: Pets

Post by Larsa »

Well it seems to be the same problem. It seems that some new players like to take out all of their pets because they cannot do enough damage, while veterans that are better established do not have this problem. Of the 10 times that I have done a champ, only once did I get a 120 ps and sometimes I didn't use my pets to attack the champ.

I do not do champs at all simply cause of the drama...and if I do champs I see who is there first.... if the majority are vets I do not use pets (except for the candle mobs) and if most are new players and have their army out I bring my army out too :twisted:
Now offering free tours to Sgail and Umbris camp, bring your own weapons as safety is not guaranteed.
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anarchy
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Re: Pets

Post by anarchy »

sorry m8, much respect to you reese (here comes the buts), but i've always like the idea of total damage throughout the champ spawn.

Advantages:
even if a new player use's pets he'd have to make up ground because of the druids. so the druids get a lot of points, while the new players has trouble catching up. BUT when the champ comes out druid spells are disabled. now the people with the 5 nobles totally all out slaughters the champ in 3.004 secs., and get points in more so than the druid/archer, thus catching up. Nobody can get mad because it's determined by the total damage through out the spawning, and both sides would agree. (yes i know the druid can drop down pets too, and that shows everyone what kind of person he/she is *minus MoTa's)
some testing should be done... a gm could initiate and easy spawn barracoon for example, see how much damage the druid collects up vs how much a tamer could collect. adjust for points done to the champ, maybe increase health of champs, or double damage to the champ.

Disadvantage:
Hybrids: they have all the advantages. how do we balance that?




or the easy way....
bump up the other champs hps to 60,000. *oh wait now people will get mad cause they want to solo a champ. forgot about those type of people*
Amberly
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Re: Pets

Post by Amberly »

I like the idea of bumping up the hp on bosses, ESPECIALLY Semidar. If your not standing at the alter ready to attack right when she spawns, then your doomed. The problem with the pets is they kill the boss so fast you dont have the chance to attack but if you make the Hp higher it might give others the chance. As for the solo champers, champs werent really designed to be for one person in the first place. Either way, bumping up the Hp wont make it harder to solo, just longer. I honestly dont mind if people use their pets, I just mind that they sick them on the boss so fast you dont get a chance to get his healthbar/attack. A real simple solution would be for people with pets to shoot with their bow until they see that everyone has gotten a fair chance to grab the healthbar. Once it seems like everyone has taken aim, all kill your heart out. Or if you really feel you have to attack right away just sick two pets on them. Just my 2 cents. :woot:
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Adrias
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Re: Pets

Post by Adrias »

Don't increase HP, increase the resistances that most pets deal damage with (physical, poison, fire for imps) while possibly lowering fire/cold a smidge.
Reese
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Re: Pets

Post by Reese »

Increasing the resist on physical will be a downfall on the non pet users too most of them are using 100% physical damage weapons.

making the HP higher is only going to make the pet users want to use their pets more. Making the total hp higher doesn't even make sense. If you increase the total hp the percentage of damage needed for a PS stays the same it only requires that you do more damage to reach that percentage. Therefor more hp means you need to do more damage to = the minimum percentage needed to register on the chance for PS list.

When yall do the Harrower, with 20 people nobody uses pets and everyone gets a scroll. That's 20 stat scrolls, why do you not support doing this for regular champs?

After asking around i have found that the reason people use their pets on the boss is to make the champ end faster so they can move onto the next one. Before you recall away or run off from the champ take a look around and count the people that just helped you finish that champ some of them might not be surrounded in gold. Is that worth the rush?

I too have 5 very nice rodents ranging from 354-362 str - all 1100 hp 140 dex and 400 stamina. I just choose to fight fire with water. Instead of pulling them out and bringing myself to their level I will stick to informing them and hope that they learn.
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anarchy
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Re: Pets

Post by anarchy »

not me if i see one a mob of pets out there i'll jump on my deamon mount and then pull 9 dogs out and 1 echee. if i see a mob of pets and i'm being nice i'll just pull out 10 nobles and 1 echee. :)
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Adrias
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Re: Pets

Post by Adrias »

Reese wrote:Increasing the resist on physical will be a downfall on the non pet users too most of them are using 100% physical damage weapons.
Consecrate weapon.
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Larsa
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Re: Pets

Post by Larsa »

anarchy wrote:not me if i see one a mob of pets out there i'll jump on my deamon mount and then pull 9 dogs out and 1 echee. if i see a mob of pets and i'm being nice i'll just pull out 10 nobles and 1 echee. :)
Yup... you are being just too nice!

How about once the champ spawns... all the pets that are attacking it and within range dies instantly...? Sort of like if the champ drop a nuclear bomb and everything around it dies thus leaving the players to target the champ directly?

So if you want to get a chance to a PS you won't waste your time resing your 1 ~ 10 pet(s) and if you know that it was coming you would shrink your pet(s) on the last candles...

Just saying...
Now offering free tours to Sgail and Umbris camp, bring your own weapons as safety is not guaranteed.
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anarchy
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Re: Pets

Post by anarchy »

some people donated for extra pet slots. o.O how about we just get rid of pets everyone get 0 pet slots. mind you i have 10 slots but i'm willing to give that up if everyone does too :). icy wyrm here i run. :P


personally i like my idea better about the total amount of damage. it's more balanced and everyone's happy.
Reese
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Re: Pets

Post by Reese »

Still missing the point? "Read the first post."
I'm not giving people a warning that if they use their pets that I will have to use mine.

Not saying never use pets.

Saying only use 1 when you have people helping you kill the boss. Now if your all alone in a dungeon far far away with nobody to help you kill that big bad monster please by all means use your 10 nobles or imps.

1 pet x 12 people everyone does the same damage. everyone gets a scroll, not hard to understand that?

not 5 pets for 3 people, and 0 pets for 9. that's unbalanced

After telling the people that what they are doing is taking away from the people who aren't doing enough damage or aren't using pets they continue to do it. That tells me they don't care about anyone but themselves.
Larsa wrote:How about once the champ spawns... all the pets that are attacking it and within range dies instantly...? Sort of like if the champ drop a nuclear bomb and everything around it dies thus leaving the players to target the champ directly?
I like this idea too but then again it doesn't help that player who needs a pet to do enough damage to get a scroll.
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anarchy
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Re: Pets

Post by anarchy »

i was half joking around, but some people did donate to get extra pets; just like some people donate to get re layers. i understand the damage dealt to a champ and all, but people aren't going to listen nor do i believe that they are going to change the champs.


did mota this morning. took out 10 imps and still everyone had plenty of time to get in a few dozen hits and everyone walked away with a ps. bump up the hps of the champs :)

also note: a friend of mine did a champ and ice blast put her on the spike. by the time she teleported down and tried to catch up with the champ it was dead, and did not get a ps. now that is bs and i'm not talking blacksmithing. :P
Reese
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Re: Pets

Post by Reese »

Ok raising the hp would give the people that are finishing killing the Mob spawn enough time to attack the Champ Boss before it dies, but it still doesn't help when competing against 5 pets.

Lets make this really simple.
Person A - 5 pets
Person B - Bow
If the required amount of damage needed is 50% each for these 2 people to get a powerscroll.
Person A - 75% damage
Person B - 25% damage therefor he does not get a scroll.
How does making the hp higher help Person B compete with 5 pets?

This isn't a problem for the GMs to fix they shouldn't have to do anything about the champs at all. This entire post was meant to be informative to new players that didn't know how PS drops are figured out. I was only trying to get them to become more courteous to their fellow players.

If any Admin/GM could answer this question for us it would be much appreciated.
What is the minimum percentage of damage needed to qualify for a PS?
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