It Just figured that...

Don't know how something works? Here you will find some useful links. And if you have a question, feel free to ask.
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ericwdraven
Passer by
Posts: 3
Joined: Fri Jan 02, 2009 3:06 pm

It Just figured that...

Post by ericwdraven »

I was think that if since you could raise lumberjacking in the training room with a hatchet shouldnt we be able to raise mining with a pick axe there also. After trying this out I relized it gives luberjacking gains as well instead of mining can this be fixed?
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+Colibri
Administrator
Posts: 4067
Joined: Sat Feb 25, 2006 4:08 pm
Location: static void Main

Re: It Just figured that...

Post by +Colibri »

Hehe, yes i know about the lumberjacking, but well unfortunately that doesn't work for mining. I dont think we'll ever change that, skills are already very easy to build up.
+Colibri, Administrator of UO Excelsior Shard

Don't know what the purpose of your life is? Well then make something up! ;)
(Old Colibrian proverb)
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OldManAlewar
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Posts: 408
Joined: Sun Jan 06, 2008 3:42 pm

Re: It Just figured that...

Post by OldManAlewar »

ericwdraven wrote:I was think that if since you could raise lumberjacking in the training room with a hatchet shouldnt we be able to raise mining with a pick axe there also. After trying this out I relized it gives luberjacking gains as well instead of mining can this be fixed?
get a LARGE sack of shovels, find a mine with lots of space, and make a razor macro that will mine at your feet 21 times, then move 6 steps. Select the 'drop resources at feet' option in razor so you cannot be accused of AFK resource gathering.

loop. eat dinner.
suddenly: skill
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Cree A'dor
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Posts: 29
Joined: Thu Jan 01, 2009 10:51 pm

Re: It Just figured that...

Post by Cree A'dor »

Here are a few steps to make a good Razor script for Mining:

1.) Make sure you have all the proper components for the script (pickaxes or shovels).
2.) Go to the location you would like to use for this script.
3.) Go to "Macros" in Razor.
4.) Click "New..." at the bottom left and name it something obvious. i.e. "Mining"
5.) Check the box labeled "Loop" on the right.
6.) Click on "Record" on the right.
7.) Double Click on your tool (pickaxe or shovel) and target the ground at your feet.
8.) Move one space in the direction that has the most space.
9.) Click on "Stop".

Now, this script needs some adjusting. What you're going to have to do is add in some basics things and make a few adjustments. These small adjustments make the script for efficient and less time consuming - thus, more gains for you! This is what I usually do and what I would do for this script.

1.) Go back to your script in Razor that we named "Mining".
2.) Left click (to select) and then right click (to open the menu) on the first line.
3.) Select "Convert to DClick by Type".
4.) Left and Right click on "Wait For Target".
5.) Select "Edit Timeout...".
6.) Change this number (60) to "1".
7.) Left and Right click on "Absolute Target".
8.) Select "Convert to Relative Location".
9.) Right click on "Target RelLoc (0,0)".
10.) Select "Special Constructs > Insert Pause/Wait...".
11.) Select "Pause for: ____ miliseconds".
12.) Type in "1100" in the box.

Now, that just told the script to double click on an item based on ItemID, not just that specific item. This helps prevent the script from locking up after your shovel/pickaxe runs out. It will keep looking for shovels/pickaxes after the first one gets used up.

We also made the script target the ground at your feet. Considering you will be moving, you never know what you will be standing NEAR so it's safe to assume no matter what you're standing ON, it should be the cave floor.

We also added a pause in there so that your script won't be trying to double click on the shovel/pickaxe while you're still digging. The UO client makes you wait to perform another action.

Now, we're almost done. The only thing left to do is to finish the walking part.

1.) Left and Right click on "Pause 1.10sec".
2.) Select "Special Constructs > Insert "If" Conditional".
3.) Make the boxes read, "SysMessage", "There is no metal".

Now you script should be all set. The only thing that you will have to worry about it running into a wall. You will have to come back and check on it once in a while.

Well, enjoy!
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