1 mule > 1 noble.
5 nobles > 5 mules.
Mules: Mount, has a backpack, are poison resistant, and have firebreath/magery.
Nobles: Mount, pack instinct, are insanely fast, and have firebreath/magery.
Pack Instinct: certain types of animals do more damage together. When 2 targets are on the SAME monster, there is a 25% dmg bonus; 3 = 50%; 4 = 75%; 5 = 100%.
Start off with 1 mule, farm with it until you can buy another... Then do it again. After 3 mules, consider getting a 110 taming powerscroll and 4 nobles. Maxed nobles are generally cheaper than mules, and fare much better in packs. The ideal set up is 1 mule, 4 nobles. This lets you ride the mule, use the backpack feature, and have 4 nobles to run around shredding everything.
Mules vs. Nobles: Which is better?
Mules vs. Nobles: Which is better?
Resident Wiki Editor/Village Idiot
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Re: Mules vs. Nobles: Which is better?
ill move this to the wiki and spruce it up a bit... just couldnt figure out where to put it and the main page is far too cluttered at the moment for my liking.
Resident Wiki Editor/Village Idiot
EasyUO Scripts
ReArmer
ReArmer (Old Version)
ReReader
Separate Journal for Guild or Public Chat (Old)
---------------------------------------------
Combat Focus Guide (Godmode Formula)
EasyUO Scripts
ReArmer
ReArmer (Old Version)
ReReader
Separate Journal for Guild or Public Chat (Old)
---------------------------------------------
Combat Focus Guide (Godmode Formula)
Re: Mules vs. Nobles: Which is better?
could be good to include further information about pets.. as in
melee type - (farm animals, cranes, etc ) low taming and lore good for new players
imprisoned pet accent helpers (hellhounds/icehounds)
life drain farmers (cusidhe)
give the full spectrum of options out there for all to see
melee type - (farm animals, cranes, etc ) low taming and lore good for new players
imprisoned pet accent helpers (hellhounds/icehounds)
life drain farmers (cusidhe)
give the full spectrum of options out there for all to see
Guildmaster: JDI - Est 2011