Devlin wrote:I mentioned the benefits of WW and how it his all targets in range, I'll add a separate ability section that goes over each ability (the worthwhile ones)
Necro portion is still coming; I dont use it, so I have to do some research.
As for Halberds, yes, they might have a higher base wep damage, but Crushing Blow > Concussion Blow by far, definitely making War Hammers better.
As for bios? i dont use them personally, I suppose I can add something to the Imp Pets section concerning Bios, but really, just regens/RPD i suppose.
EDIT: Keep checking sections for updates, I'm tweaking this thing a few times a day.
Yea I know you mentioned WW hitting all targets but some may miss that each hit can proc your hit area which is what makes it REALLY good in AoEing.
I can tell you anything you want
to know about necro. The cliff notes is if you don't have a decent weapon Wraith Form lets you spam everything as if you had 900% mana leach. Curse weapon should
be used at all times, if you are AoEing with decent weapon skill it makes it simply impossible
to die without a single bit of LL on your weapon or vamp form, if the mobs you are AoEing do not hit you for more then your max health without even using band aids. Corpse skin should
be applied
to all monsters you are using Consecrate Weapon on unless you are 100% sure that even with Corpse they have a resist lower then fire.
Yes CB > Conc but my mention was for a strictly AoE weapon in which case you are neither CBing nor Conc Blowing in which case > Base damage for higher hit are > ALL. I mean if just want
to be middle of the road while AoEing sure, use a war hammer, but if you want
to min/max your AoE weapon will
be a hally and you'll use a War Hammer for everything else
