exex

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Tahris Nayloc
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Re: exex

Post by Tahris Nayloc »

Personally, I think the latest integration of exex into the shard is a fabulous addition. It provides much more stability over "hot topic" prices, assuming players become acquainted with it and begin to use it fully.

While I don't necessarily agree with the removal of the arrows from the stone, it doesn't bother me either. Just having a stone with easy resources is a huge asset you won't see on many shards and especially OSI. It really isn't that difficult to buy up a vendor or to go hunting for arrows. And you can't really say that taking arrows off the stone and putting them into [exex didn't get anyone's attention ;). Pretty much everyone knows about [exex now, if they were paying attention to the noise earlier today.

The new integration makes acquiring EDs easier for those of us who are buying and the current market will actually set the prices, rather than a few Vendor Sharks who know how to manipulate player fears or gullibility.

As for PS drops or nerfing IMPs, I don't have an input here since this doesn't seem to be the thread for it. :wink:
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Melkor
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Re: exex

Post by Melkor »

I like the new exex. I liked the old exex when there were things forsale on it. I hope the new interface encourages more sellers.
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anarchy
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Re: exex

Post by anarchy »

personally i liked both exex. i really like this one the most. here's a little tip. throw all your elvens, eds, ointments into the exex. it's a good way to organize and remove some items from your bank. plus, you can access the exex where ever you are; so you always know how many ointments total you have or elvens or eds. same goes for everything else you might want to store at no cost, and keeps the item count down a little.

the exex on the web would show who's (not a biggy), and at how much. i've bought over 20k arrows off the exex (6-8gp ranging) so i can sell them at 10gp when those were gone. <----this is not greed this was a point i was making about the lack of a ceiling price, but as i found out colibri is stocking arrows, which makes buying them pretty much worthless. all he has to do is dupe a few deca-thoughsands, but i spent 6 hours nursing 7 npc to sell to 999. i have 60k arrows on me and was gonna sell a few deca-thoughsands, but can't compete against an admin. lol it would be like open attacking +Choas with his reflect physical damage of 10000000. :P
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+Colibri
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Re: exex

Post by +Colibri »

Then let's stay on topic from now on.
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Calan Caitin
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Re: exex

Post by Calan Caitin »

anarchy wrote:...the exex on the web would show who's (not a biggy), and at how much. i've bought over 20k arrows off the exex (6-8gp ranging) so i can sell them at 10gp when those were gone <----this is not greed...


Then someone else will decide to buy all your 10gp arrows and sell for 20gp each. And yes, that is greed.
anarchy wrote: but i spent 6 hours nursing 7 npc to sell to 999.
6 hours? That's all? Quite the better system than just buying arrows off the stone. Also was mentioned collecting the arrows from MoA champs. Both methods are great ideas assuming few other players are competing for the same thing. It's pretty safe to say there are on an average 100 players online. It is hard enough finding one of the MoA's up, but as the arrow prices increased, there would be rule fairies placed at the npc vendors like there is at Lady Mel because of the line of people trying to camp them in a like manner.
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Lust
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Re: exex

Post by Lust »

Well from my understanding, staff input on ExEx is temporary and hopefully players will begin filling in the gaps. As for trying to buy and resell goods (although controversial) I believe it is part of playing UO. Once prices get too high players will start gathering resources themselves or another player may make a market for selling goods. For example, if arrows do get to 20 gp each then some one will eventually buy out all the NPC vendors selling arrows at 3 gp each. Assuming ExEx displays the lowest price a player is willing to sell, he/she may sell at 19 gp each and eventually players should keep undercutting each other until we get an acceptable market price. Unless you're on 24/7 players shouldn't be able to able to distort prices forever since most resources are obtainable through NPCs.

I haven't been able to use ExEx extensively, but everything looks very clean and I think its a nice improvement since it is accessible in-game and thus you don't need to open an extra window. It is unfortunate that players can't access it via portal since now I'm forced to be logged on at my home comp to buy goods instead of checking things out at work / another comp.
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+Colibri
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Re: exex

Post by +Colibri »

Btw we are aware of the possible reselling issue, with the low volumes right now I don't think it's high on the list but it's planned for the future that, let's say after you have bought something, you won't be able to sell the same commodity for a few hours, or a day.
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PaPa
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Re: exex

Post by PaPa »

Ok heres a problem i don's like and it just happened to me i wanted to buy 5k boards i went with the direct buy of 5k boards at 10g it gave me a total of 50,000 + the commision totalying 51,500 i confirmed and what happened was it sold me 2,700 @10g + 3% commision totaling 27,810 then it sold me 2,300 @ 11g + 3% commision totaling 26,059 this was a grand total of 53,869 I thought iw as buying is 5k boards at a direct price of 10g each + 3% when i hit confirm the amount i was expecting to pay was 51,500 not 53,869 It did not give me an option to say no i did not want them at that price.

So heres the big problem someone places 1k board up for sale at 10g each and then places 4k boards up at 100k each with noone else selling any boards. someone comes along and wants to buy 5k boards at 10g each thinking there going to only pay 51,500 total but what happend is they buy 1k boards at 10g each and then 4k baords at 100k each this would rip people off and there would be nothign they coudl do about it till after they bought them.


Im not to worried about he little extra i payed for the boards but if what i said happned to me i woudl be realy ticked off and woudl demand a refund. This needs to be fixed ASAP If a Gm wants to get a hold of me and refund me the 2,369 gold and tell me that they fixed it that would be great. Thanks
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+Colibri
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Re: exex

Post by +Colibri »

Are you sure that it gave you the 50k + commission estimate?
The estimate isn't simply calculated as CurrentPrice X Amount, it actually simulates what trades would have to be performed in order to buy that amount you entered. As you click Confirm Trade, it simulates the trades again, to see if it's all still valid. If it checks out, it performs the actual trades.

I'll check into it, should there be a bug. Perhaps it's just that, as it checks the estimate again before actually trading it, it might not correctly give you an error if the price is no longer right. Though this can only happen if during the time you were waiting to press the Confirm Trade button, someone took down their order or someone already bought from those orders.


And a comment about arrows. I have some statistics to monitor the economy, and as it turns out, the amount of gold that arrows and bolts sink is approx 0.3% that of what selling bee products brings into the economy. So taking the arrows from the stone, although sinking less gold, wouldn't really result in any higher inflation.
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Calan Caitin
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Re: exex

Post by Calan Caitin »

So since they are only .3% of what hives bring into the economy, you want to take them off the stone and onto Exex so people can charge more for them? Why not lower what the bee keeper npcs buy the wax for instead? Curb the inflation by curbing the inflow of gold into the economy, not by raising prices of what things cost.
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Re: exex

Post by Undertaker »

+Colibri wrote:Maybe supplying arrows will be a potential new opportunity for the newbies?
Thats a great idea...

Arrows will never be inflated like organics (whatever they are now) ... It seems like what colibris ideal purpose is, hes trying to place balance, without giving us everything on a plate for a small price, in this case, off a stone... Whoever mentioned OSI, your right... For us who played OSI, if you were out of arrows, and noone sold them, an vendors were out... You either waited for the vendor to reset, or went and hunted... Here, we have it made, and getting arrows shouldnt be any worries...

Now, just an insight on my view real fast, which made me laugh right now... I dont get on much, but i do read the forums pretty often, and came to the conclusion that every change that colibri made thats been posted on the forums, ends up being a "freak out mode", and after awhile, you guys get used to it, and its not so bad... It reminds me of Americas president at the moment, in the beginning all these Changes, were "omg were gonna die" to now "lol, what else cant he do" ...

Suuree were in a great depression (as i hear on the radio), and UOEX economy is bad (from the forums)... But atleast you can still do something else to make money on uoex lol...

Bottom line, Colibri has been wanting to make these changes since i started... And that was along time ago...
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Efanchenko_MM
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Re: exex

Post by Efanchenko_MM »

I think the aim of the shard should be to out the 'reasource stones' The ExEx is the biggest step to the way forward, It's going to take time to get used to it and yeah a lot of people don't like change but once this system really gets going it will be the best thing that colibri has implemented.

So the shard now relys on the players, almost like the 'reasource stone' but everything comes from players, Which then leads to more money being moved about. And also helps the people who want to collect these reasources rather than being pushed to spend time hunting for money or doing bees.

I think we should aim towards getting the regs off the stone too, Would be cool if there was a way we could have like plant growing but growing regs, that would be the ultimate step forward... After all who doesn't use regs.

I haven't got my head around the system yet, mainly because I haven't had time to look at it properly, But I'm sure when I do it will blow me away even more than I have read about so far.

Thanks for the update Colibri, a great system you have made!!
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anarchy
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Re: exex

Post by anarchy »

Then someone else will decide to buy all your 10gp arrows and sell for 20gp each. And yes, that is greed.
well it's not greed on my part. i'm trying to prove what your saying. without a ceiling price of some sort; people will increase the price of arrows eventually (yes that is greed).

btw go to sanctuary...i normally can get about 2k arrows in about 15 mins top.
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Melkor
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Re: exex

Post by Melkor »

With commodities, buy low sell high is the name of the game, both in the real world and in game economies. Many years ago when i was first starting UO, I did a little of the buy low sell high game. I didn't find it very fun or usefull because it didn't increase my characters abilities. However, some people who don't like to hunt can build their whole game around buy low sell high and have a great amount of enjoyment out of it. I think having the commodities on the exex will help keep the prices from getting right out of control and provide a venue for people to turn a profit in a different way.

Just a note about people flaming sellers for charging what some consider to be outrageous prices on items. Well, i feel that this is not fair, and not conducive to a positive gaming experiance. Moreover, it is not the seller's fault, it is the people who buy at that price. And if enough people buy at "that" price, then guess what, thats the market price. In this fashion, the exex I think will help stablize prices.

On a side note, but kind of on topic, I just want to commend the idea of the raffles, gives players the option to get something awesome, and a great gold sink as well. I wonder how much gold the water house raffle brought in :roll:
Last edited by Melkor on Wed Jul 28, 2010 9:32 am, edited 1 time in total.
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dillingham
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Re: exex

Post by dillingham »

I know i dropped 500k on it and im poor so i bet there was serious gold dropped for that house.
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