December update

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+Colibri
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December update

Post by +Colibri »

Been a long time since the last update, but here it is.
We've been scheduling ML quests and talismans, but it didnt go thru. There were too many complications and with the server offline, i quickly took the action of going for a smaller goal. We got:

- Spawned felucca with hard monsters
- tameable ridable spider (1 week spawn)
- new champion and few other monsters by Cope.

as i said, it didnt go as planned, so i intend to finish these things in a week. For now you can already tame the spider (wont tell where to find it :)), and go around felucca to try the hardess of the monsters.

i will update this thred as more things develop.
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+Colibri
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Post by +Colibri »

The new champion spawn can now be found at Cove felucca, on the southern side of the mountain.

The spider isnt tameable, but will be in the for the next server patch, i intend to make it by saturday (then there's all kinds of celebrations)

The monsters in felucca are just a tad too hard as i first planned. They will be a little less after the patch.

There shouldnt be many wandering healers in felucca, so please consider them as temporary until i find out how to disable them.
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Styles
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Post by Styles »

but i likes the new monsters jut as they r , ok ya the champ in destard is going to be a real Bear to do but...
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Post by +Colibri »

Champ monsters should be the same strength as before. Only the regularly spawned monsters should be harder.

Btw, Bios no longer loose stats on death (no chance of loosing them).

I'm preparing for a next update. Unfortunately, morph sent me a few corrections to make the quests work but it's still the same.

Other than that, some items to make fel creatures more tasty to loot, and they will also be somewhat easyer. Ridable spider tamable, etc...
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Cope
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Post by Cope »


posted by Styles:

but i likes the new monsters jut as they r , ok ya the champ in destard is going to be a real Bear to do but...
this wasn't referring to the monsters in the champ spawn, but the rather the felpar dragons, drakes, and wyverns that spawn naturally all around the champ spawn. :D
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Post by +Colibri »

1. I've cleared the near area around destard champ.

2. Felpar (feluccaparagon) percentage is now 15%, not 85.

3. Every felpar has a chance of TokenRating/25 to have a chance at droping an extra reward.
(so, if a monster gives you 25 tokens, then that's 100% to have a chance at dropping. If youre fighting a felpar mongbat, you have about 1/25 chance for it to have a chance of dropping):
5% - a stat essence of str,int or dex
5% - 300-700 token check
5% - 300-1500 gold check
these drop independantly. So if youre really lucky, they can also all drop at the same time.

4. Lady Serchia is spawned on a almost weekly basis, at her old place (she's a spider, and she's at home in a dungeon in a magical land :wink: )

5. going to spawn some more things, updates will follow.
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Don't know what the purpose of your life is? Well then make something up! ;)
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+Colibri
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Post by +Colibri »

1. I've cleared the near area around destard champ.

2. Felpar (feluccaparagon) percentage is now 15%, not 85.

3. Every felpar has a chance of TokenRating/25 to have a chance at droping an extra reward.
(so, if a monster gives you 25 tokens, then that's 100% to have a chance at dropping. If youre fighting a felpar mongbat, you have about 1/25 chance for it to have a chance of dropping):
5% - a stat essence of str,int or dex
5% - 300-700 token check
5% - 300-1500 gold check
these drop independantly. So if youre really lucky, they can also all drop at the same time.

4. Lady Serchia is spawned on a almost weekly basis, at her old place (she's a spider, and she's at home in a dungeon in a magical land :wink: )

5. going to spawn some more things, updates will follow.
+Colibri, Administrator of UO Excelsior Shard

Don't know what the purpose of your life is? Well then make something up! ;)
(Old Colibrian proverb)
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